Author: ai0867
Date: Tue Mar 24 01:39:37 2009
New Revision: 34074
URL: http://svn.gna.org/viewcvs/wesnoth?rev=34074&view=rev
Log:
Ran set-properties on data/multiplayer.
Modified:
trunk/data/multiplayer/maps/5p_The_Wilderlands.map (props changed)
trunk/data/multiplayer/scenarios/5p_The_Wilderlands.cfg (contents, props
changed)
Propchange: trunk/data/multiplayer/maps/5p_The_Wilderlands.map
------------------------------------------------------------------------------
svn:eol-style = native
Modified: trunk/data/multiplayer/scenarios/5p_The_Wilderlands.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/multiplayer/scenarios/5p_The_Wilderlands.cfg?rev=34074&r1=34073&r2=34074&view=diff
==============================================================================
--- trunk/data/multiplayer/scenarios/5p_The_Wilderlands.cfg (original)
+++ trunk/data/multiplayer/scenarios/5p_The_Wilderlands.cfg Tue Mar 24 01:39:37
2009
@@ -1,198 +1,198 @@
-#textdomain wesnoth-multiplayer
-
-#define MPWILD_UNIT X Y TYPE
- [unit]
- type={TYPE}
- side=5
- x={X}
- y={Y}
- random_traits=no
- [/unit]
-#enddef
-
-#define MPWILD_WALKING_CORPSE X Y VARIATION_NAME
- [unit]
- type=Walking Corpse
- side=5
- x={X}
- y={Y}
- variation={VARIATION_NAME}
- #random_traits=no
- [/unit]
-#enddef
-
-#define MPWILD_SOULLESS X Y VARIATION_NAME
- [unit]
- type=Soulless
- side=5
- x={X}
- y={Y}
- variation={VARIATION_NAME}
- #random_traits=no
- [/unit]
-#enddef
-
-[multiplayer]
- id=multiplayer_The_Wilderlands
- name= _ "5p - The Wilderlands"
- description= _ "A vast region of wild, untamed wilderness, its terrain
dotted with forests, caves, rivers, and the ruins of ancient fortresses." + _ "
Recommended setting of 1 gold per village."
- map_data="{multiplayer/maps/5p_The_Wilderlands.map}"
-
- {DEFAULT_SCHEDULE}
- {DEFAULT_MUSIC_PLAYLIST}
-
- [side]
- [ai]
- villages_per_scout=16
- [/ai]
- side=1
- canrecruit=yes
- controller=human
- village_gold=2
- fog=yes
- [/side]
- [side]
- [ai]
- villages_per_scout=16
- [/ai]
- side=2
- canrecruit=yes
- controller=human
- village_gold=2
- fog=yes
- [/side]
- [side]
- [ai]
- villages_per_scout=16
- [/ai]
- side=3
- canrecruit=yes
- controller=human
- village_gold=2
- fog=yes
- [/side]
- [side]
- [ai]
- villages_per_scout=16
- [/ai]
- side=4
- canrecruit=yes
- controller=human
- village_gold=2
- fog=yes
- [/side]
- [side]
- [ai]
- villages_value=0
- [/ai]
- side=5
- canrecruit=yes
- controller=human
- village_gold=2
- fog=yes
- [/side]
-
- [event]
- name=prestart
- [if]
- [have_unit]
- side=5
- [/have_unit]
- [then]
- [kill]
- animate=no
- fire_event=no
- side=5
- [/kill]
- {MPWILD_UNIT 38 36 (Sea Serpent)}
- {MPWILD_UNIT 6 20 (Cuttle Fish)}
- {MPWILD_UNIT 58 42 (Cuttle Fish)}
- {MPWILD_UNIT 59 60 (Yeti)}
- {MPWILD_UNIT 1 48 (Skeletal Dragon)}
- {MPWILD_UNIT 32 38 (Giant Scorpion)}
- {MPWILD_UNIT 23 43 (Giant Scorpion)}
- {MPWILD_UNIT 38 19 (Giant Scorpion)}
- {MPWILD_UNIT 27 35 (Giant Scorpion)}
- {MPWILD_UNIT 59 23 (Giant Spider)}
- {MPWILD_UNIT 58 18 (Giant Spider)}
- {MPWILD_UNIT 28 55 (Tentacle of the Deep)}
- {MPWILD_UNIT 27 55 (Tentacle of the Deep)}
- {MPWILD_UNIT 29 55 (Tentacle of the Deep)}
- {MPWILD_UNIT 27 56 (Tentacle of the Deep)}
- {MPWILD_UNIT 28 56 (Tentacle of the Deep)}
- {MPWILD_UNIT 23 21 (Ogre)}
- {MPWILD_UNIT 24 20 (Young Ogre)}
- {MPWILD_WALKING_CORPSE 18 18 saurian}
- {MPWILD_WALKING_CORPSE 23 13 saurian}
- {MPWILD_WALKING_CORPSE 17 14 saurian}
- {MPWILD_WALKING_CORPSE 15 14 saurian}
- {MPWILD_WALKING_CORPSE 18 15 saurian}
- {MPWILD_WALKING_CORPSE 13 14 saurian}
- {MPWILD_WALKING_CORPSE 13 16 saurian}
- {MPWILD_WALKING_CORPSE 21 16 saurian}
- {MPWILD_WALKING_CORPSE 20 13 saurian}
- {MPWILD_WALKING_CORPSE 20 14 saurian}
- {MPWILD_SOULLESS 23 15 saurian}
- {MPWILD_SOULLESS 18 14 saurian}
- {MPWILD_SOULLESS 15 15 saurian}
- {MPWILD_SOULLESS 21 13 saurian}
- {MPWILD_SOULLESS 24 12 saurian}
- {MPWILD_SOULLESS 14 17 saurian}
- {MPWILD_SOULLESS 20 18 saurian}
- {MPWILD_UNIT 46 24 (Wolf)}
- {MPWILD_UNIT 44 22 (Wolf)}
- {MPWILD_UNIT 43 25 (Wolf)}
- {MPWILD_UNIT 45 26 (Wolf)}
- {MPWILD_UNIT 46 22 (Wolf)}
-
- {MPWILD_WALKING_CORPSE 59 33 swimmer}
- {MPWILD_SOULLESS 57 32 swimmer}
- {MPWILD_SOULLESS 55 28 swimmer}
- {MPWILD_WALKING_CORPSE 55 30 swimmer}
- {MPWILD_SOULLESS 54 33 swimmer}
- {MPWILD_SOULLESS 56 27 swimmer}
- {MPWILD_SOULLESS 54 30 swimmer}
- {MPWILD_SOULLESS 53 34 swimmer}
- {MPWILD_WALKING_CORPSE 56 30 swimmer}
-
- [set_recruit]
- side=5
- type=""
- [/set_recruit]
- {MODIFY_UNIT x,y=38,36 canrecruit yes}
- [/then]
- [/if]
- [/event]
-
- [event]
- name=die
- first_time_only=no
- [filter]
- canrecruit=yes
- side=5
- [/filter]
- [store_unit]
- [filter]
- side=5
- canrecruit=no
- [/filter]
- variable=newleader
- kill=no
- [/store_unit]
- [if]
- [variable]
- name=newleader.length
- greater_than=0
- [/variable]
- [then]
- {VARIABLE newleader.canrecruit yes}
- [unstore_unit]
- variable=newleader
- [/unstore_unit]
- [/then]
- [/if]
- [/event]
-[/multiplayer]
-
-#undef MPWILD_UNIT
-#undef MPWILD_WALKING_CORPSE
+#textdomain wesnoth-multiplayer
+
+#define MPWILD_UNIT X Y TYPE
+ [unit]
+ type={TYPE}
+ side=5
+ x={X}
+ y={Y}
+ random_traits=no
+ [/unit]
+#enddef
+
+#define MPWILD_WALKING_CORPSE X Y VARIATION_NAME
+ [unit]
+ type=Walking Corpse
+ side=5
+ x={X}
+ y={Y}
+ variation={VARIATION_NAME}
+ #random_traits=no
+ [/unit]
+#enddef
+
+#define MPWILD_SOULLESS X Y VARIATION_NAME
+ [unit]
+ type=Soulless
+ side=5
+ x={X}
+ y={Y}
+ variation={VARIATION_NAME}
+ #random_traits=no
+ [/unit]
+#enddef
+
+[multiplayer]
+ id=multiplayer_The_Wilderlands
+ name= _ "5p - The Wilderlands"
+ description= _ "A vast region of wild, untamed wilderness, its terrain
dotted with forests, caves, rivers, and the ruins of ancient fortresses." + _ "
Recommended setting of 1 gold per village."
+ map_data="{multiplayer/maps/5p_The_Wilderlands.map}"
+
+ {DEFAULT_SCHEDULE}
+ {DEFAULT_MUSIC_PLAYLIST}
+
+ [side]
+ [ai]
+ villages_per_scout=16
+ [/ai]
+ side=1
+ canrecruit=yes
+ controller=human
+ village_gold=2
+ fog=yes
+ [/side]
+ [side]
+ [ai]
+ villages_per_scout=16
+ [/ai]
+ side=2
+ canrecruit=yes
+ controller=human
+ village_gold=2
+ fog=yes
+ [/side]
+ [side]
+ [ai]
+ villages_per_scout=16
+ [/ai]
+ side=3
+ canrecruit=yes
+ controller=human
+ village_gold=2
+ fog=yes
+ [/side]
+ [side]
+ [ai]
+ villages_per_scout=16
+ [/ai]
+ side=4
+ canrecruit=yes
+ controller=human
+ village_gold=2
+ fog=yes
+ [/side]
+ [side]
+ [ai]
+ villages_value=0
+ [/ai]
+ side=5
+ canrecruit=yes
+ controller=human
+ village_gold=2
+ fog=yes
+ [/side]
+
+ [event]
+ name=prestart
+ [if]
+ [have_unit]
+ side=5
+ [/have_unit]
+ [then]
+ [kill]
+ animate=no
+ fire_event=no
+ side=5
+ [/kill]
+ {MPWILD_UNIT 38 36 (Sea Serpent)}
+ {MPWILD_UNIT 6 20 (Cuttle Fish)}
+ {MPWILD_UNIT 58 42 (Cuttle Fish)}
+ {MPWILD_UNIT 59 60 (Yeti)}
+ {MPWILD_UNIT 1 48 (Skeletal Dragon)}
+ {MPWILD_UNIT 32 38 (Giant Scorpion)}
+ {MPWILD_UNIT 23 43 (Giant Scorpion)}
+ {MPWILD_UNIT 38 19 (Giant Scorpion)}
+ {MPWILD_UNIT 27 35 (Giant Scorpion)}
+ {MPWILD_UNIT 59 23 (Giant Spider)}
+ {MPWILD_UNIT 58 18 (Giant Spider)}
+ {MPWILD_UNIT 28 55 (Tentacle of the Deep)}
+ {MPWILD_UNIT 27 55 (Tentacle of the Deep)}
+ {MPWILD_UNIT 29 55 (Tentacle of the Deep)}
+ {MPWILD_UNIT 27 56 (Tentacle of the Deep)}
+ {MPWILD_UNIT 28 56 (Tentacle of the Deep)}
+ {MPWILD_UNIT 23 21 (Ogre)}
+ {MPWILD_UNIT 24 20 (Young Ogre)}
+ {MPWILD_WALKING_CORPSE 18 18 saurian}
+ {MPWILD_WALKING_CORPSE 23 13 saurian}
+ {MPWILD_WALKING_CORPSE 17 14 saurian}
+ {MPWILD_WALKING_CORPSE 15 14 saurian}
+ {MPWILD_WALKING_CORPSE 18 15 saurian}
+ {MPWILD_WALKING_CORPSE 13 14 saurian}
+ {MPWILD_WALKING_CORPSE 13 16 saurian}
+ {MPWILD_WALKING_CORPSE 21 16 saurian}
+ {MPWILD_WALKING_CORPSE 20 13 saurian}
+ {MPWILD_WALKING_CORPSE 20 14 saurian}
+ {MPWILD_SOULLESS 23 15 saurian}
+ {MPWILD_SOULLESS 18 14 saurian}
+ {MPWILD_SOULLESS 15 15 saurian}
+ {MPWILD_SOULLESS 21 13 saurian}
+ {MPWILD_SOULLESS 24 12 saurian}
+ {MPWILD_SOULLESS 14 17 saurian}
+ {MPWILD_SOULLESS 20 18 saurian}
+ {MPWILD_UNIT 46 24 (Wolf)}
+ {MPWILD_UNIT 44 22 (Wolf)}
+ {MPWILD_UNIT 43 25 (Wolf)}
+ {MPWILD_UNIT 45 26 (Wolf)}
+ {MPWILD_UNIT 46 22 (Wolf)}
+
+ {MPWILD_WALKING_CORPSE 59 33 swimmer}
+ {MPWILD_SOULLESS 57 32 swimmer}
+ {MPWILD_SOULLESS 55 28 swimmer}
+ {MPWILD_WALKING_CORPSE 55 30 swimmer}
+ {MPWILD_SOULLESS 54 33 swimmer}
+ {MPWILD_SOULLESS 56 27 swimmer}
+ {MPWILD_SOULLESS 54 30 swimmer}
+ {MPWILD_SOULLESS 53 34 swimmer}
+ {MPWILD_WALKING_CORPSE 56 30 swimmer}
+
+ [set_recruit]
+ side=5
+ type=""
+ [/set_recruit]
+ {MODIFY_UNIT x,y=38,36 canrecruit yes}
+ [/then]
+ [/if]
+ [/event]
+
+ [event]
+ name=die
+ first_time_only=no
+ [filter]
+ canrecruit=yes
+ side=5
+ [/filter]
+ [store_unit]
+ [filter]
+ side=5
+ canrecruit=no
+ [/filter]
+ variable=newleader
+ kill=no
+ [/store_unit]
+ [if]
+ [variable]
+ name=newleader.length
+ greater_than=0
+ [/variable]
+ [then]
+ {VARIABLE newleader.canrecruit yes}
+ [unstore_unit]
+ variable=newleader
+ [/unstore_unit]
+ [/then]
+ [/if]
+ [/event]
+[/multiplayer]
+
+#undef MPWILD_UNIT
+#undef MPWILD_WALKING_CORPSE
Propchange: trunk/data/multiplayer/scenarios/5p_The_Wilderlands.cfg
------------------------------------------------------------------------------
svn:eol-style = native
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