Author: shadowmaster
Date: Thu Mar 26 17:16:29 2009
New Revision: 34149
URL: http://svn.gna.org/viewcvs/wesnoth?rev=34149&view=rev
Log:
Quick and dirty fix for a problem reported by Soliton:
Saved games of the same stable line as the engine are always compatible,
no matter what the Z component (in a X.Y.Z version scheme) is.
Testing later...
Modified:
branches/1.6/src/game.cpp
Modified: branches/1.6/src/game.cpp
URL:
http://svn.gna.org/viewcvs/wesnoth/branches/1.6/src/game.cpp?rev=34149&r1=34148&r2=34149&view=diff
==============================================================================
--- branches/1.6/src/game.cpp (original)
+++ branches/1.6/src/game.cpp Thu Mar 26 17:16:29 2009
@@ -929,20 +929,25 @@
const std::string version = cfg["version"];
if(version != game_config::version) {
- // do not load if too old, if either the savegame or
the current game
- // has the version 'test' allow loading
-
if(!game_config::is_compatible_savegame_version(version)) {
- /* GCC-3.3 needs a temp var otherwise
compilation fails */
- gui::message_dialog dlg(disp(), "", _("This
save is from a version too old to be loaded."));
- dlg.show();
- return false;
- }
-
- const int res = gui::dialog(disp(),"",
- _("This save is from a different
version of the game. Do you want to try to load it?"),
- gui::YES_NO).show();
- if(res == 1) {
- return false;
+ const version_info parsed_savegame_version(version);
+ if(game_config::wesnoth_version.minor_version() % 2 !=
0 ||
+ game_config::wesnoth_version.major_version() !=
parsed_savegame_version.major_version() ||
+ game_config::wesnoth_version.minor_version() !=
parsed_savegame_version.minor_version()) {
+ // do not load if too old, if either the
savegame or the current game
+ // has the version 'test' allow loading
+
if(!game_config::is_compatible_savegame_version(version)) {
+ /* GCC-3.3 needs a temp var otherwise
compilation fails */
+ gui::message_dialog dlg(disp(), "",
_("This save is from a version too old to be loaded."));
+ dlg.show();
+ return false;
+ }
+
+ const int res = gui::dialog(disp(),"",
+ _("This
save is from a different version of the game. Do you want to try to load it?"),
+
gui::YES_NO).show();
+ if(res == 1) {
+ return false;
+ }
}
}
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