Author: jhinrichs
Date: Tue Apr 7 22:56:03 2009
New Revision: 34623
URL: http://svn.gna.org/viewcvs/wesnoth?rev=34623&view=rev
Log:
Savegame reorganization Step 1: Providing a simpler interface to saving and
loading.
Move write_game_snapshot to a better place.
Modified:
trunk/src/savegame.hpp
Modified: trunk/src/savegame.hpp
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/src/savegame.hpp?rev=34623&r1=34622&r2=34623&view=diff
==============================================================================
--- trunk/src/savegame.hpp (original)
+++ trunk/src/savegame.hpp Tue Apr 7 22:56:03 2009
@@ -91,8 +91,6 @@
/** Build the filename according to the specific savegame's needs.
Subclasses will have to
override this to take effect. */
virtual void create_filename() {}
- /** For normal game saves. Builds a snapshot config object out of the
relevant information. */
- virtual void write_game_snapshot(const display& /*gui*/) {}
/** The actual method for saving the game to disk. All interactive
filename choosing and
data manipulation has to happen before calling this method */
@@ -128,6 +126,7 @@
virtual void create_filename();
/** Builds the snapshot config. */
virtual void before_save();
+ /** For normal game saves. Builds a snapshot config object out of the
relevant information. */
void write_game_snapshot();
protected:
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