Author: zookeeper
Date: Sun Apr 12 18:21:38 2009
New Revision: 34800
URL: http://svn.gna.org/viewcvs/wesnoth?rev=34800&view=rev
Log:
Ported r34799 to 1.6.
Modified:
branches/1.6/data/core/units/undead/Corpse_Soulless.cfg
branches/1.6/data/core/units/undead/Corpse_Walking.cfg
Modified: branches/1.6/data/core/units/undead/Corpse_Soulless.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/branches/1.6/data/core/units/undead/Corpse_Soulless.cfg?rev=34800&r1=34799&r2=34800&view=diff
==============================================================================
--- branches/1.6/data/core/units/undead/Corpse_Soulless.cfg (original)
+++ branches/1.6/data/core/units/undead/Corpse_Soulless.cfg Sun Apr 12 18:21:38
2009
@@ -35,6 +35,79 @@
[/attack]
#enddef
#macro to define most of the graphical part of Walking Corpse
+#define UNIT_BODY_SOULLESS_GRAPHICS_NO_DEATH_ANIM BASE_IMAGESTEM
+ image="units/undead/{BASE_IMAGESTEM}.png"
+ {MAGENTA_IS_THE_TEAM_COLOR}
+ die_sound={SOUND_LIST:ZOMBIE_HIT}
+ {DEFENSE_ANIM "units/undead/{BASE_IMAGESTEM}-defend.png"
"units/undead/{BASE_IMAGESTEM}.png" {SOUND_LIST:ZOMBIE_HIT} }
+ [death]
+ start_time=0
+ [frame]
+ duration=150
+ image="units/undead/soulless-die-4.png"
+ [/frame]
+ [frame]
+ duration=150
+ image="units/undead/soulless-die-5.png"
+ [/frame]
+ [frame]
+ duration=150
+ image="units/undead/soulless-die-6.png"
+ [/frame]
+ [frame]
+ duration=150
+ image="units/undead/soulless-die-7.png"
+ [/frame]
+ [frame]
+ duration=150
+ image="units/undead/soulless-die-8.png"
+ [/frame]
+ [frame]
+ duration=150
+ image="units/undead/soulless-die-9.png"
+ [/frame]
+ [frame]
+ duration=150
+ image="units/undead/soulless-die-10.png"
+ [/frame]
+ [/death]
+ [attack_anim]
+ [filter_attack]
+ name=touch
+ [/filter_attack]
+ direction=s
+ [frame]
+ begin=-200
+ end=200
+ image="units/undead/{BASE_IMAGESTEM}-attack-s.png"
+ sound=zombie-attack.wav
+ [/frame]
+ [/attack_anim]
+ [attack_anim]
+ [filter_attack]
+ name=touch
+ [/filter_attack]
+ direction=n
+ [frame]
+ begin=-200
+ end=200
+ image="units/undead/{BASE_IMAGESTEM}-attack-n.png"
+ sound=zombie-attack.wav
+ [/frame]
+ [/attack_anim]
+ [attack_anim]
+ [filter_attack]
+ name=touch
+ [/filter_attack]
+ direction=se,sw,ne,nw
+ [frame]
+ begin=-200
+ end=200
+ image="units/undead/{BASE_IMAGESTEM}-attack.png"
+ sound=zombie-attack.wav
+ [/frame]
+ [/attack_anim]
+#enddef
#define UNIT_BODY_SOULLESS_GRAPHICS BASE_IMAGESTEM
image="units/undead/{BASE_IMAGESTEM}.png"
{MAGENTA_IS_THE_TEAM_COLOR}
@@ -128,7 +201,7 @@
[variation]
variation_name=drake
{UNIT_BODY_SOULLESS_STATS drakefoot 4 36}
- {UNIT_BODY_SOULLESS_GRAPHICS soulless-drake}
+ {UNIT_BODY_SOULLESS_GRAPHICS_NO_DEATH_ANIM soulless-drake}
[movement_costs]
deep_water=4
[/movement_costs]
Modified: branches/1.6/data/core/units/undead/Corpse_Walking.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/branches/1.6/data/core/units/undead/Corpse_Walking.cfg?rev=34800&r1=34799&r2=34800&view=diff
==============================================================================
--- branches/1.6/data/core/units/undead/Corpse_Walking.cfg (original)
+++ branches/1.6/data/core/units/undead/Corpse_Walking.cfg Sun Apr 12 18:21:38
2009
@@ -34,6 +34,79 @@
[/attack]
#enddef
#macro to define most of the graphical part of Walking Corpse
+#define UNIT_BODY_WALKING_CORPSE_GRAPHICS_NO_DEATH_ANIM BASE_IMAGESTEM
+ image="units/undead/{BASE_IMAGESTEM}.png"
+ {MAGENTA_IS_THE_TEAM_COLOR}
+ die_sound={SOUND_LIST:ZOMBIE_WEAK_HIT}
+ {DEFENSE_ANIM "units/undead/{BASE_IMAGESTEM}-defend.png"
"units/undead/{BASE_IMAGESTEM}.png" {SOUND_LIST:ZOMBIE_WEAK_HIT} }
+ [death]
+ start_time=0
+ [frame]
+ duration=150
+ image="units/undead/soulless-die-4.png"
+ [/frame]
+ [frame]
+ duration=150
+ image="units/undead/soulless-die-5.png"
+ [/frame]
+ [frame]
+ duration=150
+ image="units/undead/soulless-die-6.png"
+ [/frame]
+ [frame]
+ duration=150
+ image="units/undead/soulless-die-7.png"
+ [/frame]
+ [frame]
+ duration=150
+ image="units/undead/soulless-die-8.png"
+ [/frame]
+ [frame]
+ duration=150
+ image="units/undead/soulless-die-9.png"
+ [/frame]
+ [frame]
+ duration=150
+ image="units/undead/soulless-die-10.png"
+ [/frame]
+ [/death]
+ [attack_anim]
+ [filter_attack]
+ name=touch
+ [/filter_attack]
+ direction=s
+ [frame]
+ begin=-200
+ end=200
+ image="units/undead/{BASE_IMAGESTEM}-attack-s.png"
+ sound=zombie-attack.wav
+ [/frame]
+ [/attack_anim]
+ [attack_anim]
+ [filter_attack]
+ name=touch
+ [/filter_attack]
+ direction=n
+ [frame]
+ begin=-200
+ end=200
+ image="units/undead/{BASE_IMAGESTEM}-attack-n.png"
+ sound=zombie-attack.wav
+ [/frame]
+ [/attack_anim]
+ [attack_anim]
+ [filter_attack]
+ name=touch
+ [/filter_attack]
+ direction=se,sw,ne,nw
+ [frame]
+ begin=-200
+ end=200
+ image="units/undead/{BASE_IMAGESTEM}-attack.png"
+ sound=zombie-attack.wav
+ [/frame]
+ [/attack_anim]
+#enddef
#define UNIT_BODY_WALKING_CORPSE_GRAPHICS BASE_IMAGESTEM
image="units/undead/{BASE_IMAGESTEM}.png"
{MAGENTA_IS_THE_TEAM_COLOR}
@@ -126,7 +199,7 @@
[/movement_costs]
[variation]
variation_name=drake
- {UNIT_BODY_WALKING_CORPSE_GRAPHICS zombie-drake}
+ {UNIT_BODY_WALKING_CORPSE_GRAPHICS_NO_DEATH_ANIM zombie-drake}
{UNIT_BODY_WALKING_CORPSE_STATS drakefoot 4 23}
[movement_costs]
deep_water=4
@@ -150,7 +223,7 @@
[/variation]
[variation]
variation_name=mounted
- {UNIT_BODY_WALKING_CORPSE_GRAPHICS zombie-mounted}
+ {UNIT_BODY_WALKING_CORPSE_GRAPHICS_NO_DEATH_ANIM zombie-mounted}
{UNIT_BODY_WALKING_CORPSE_STATS mounted 5 21}
[movement_costs]
deep_water=4
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