Author: ivanovic
Date: Tue Apr 14 10:56:01 2009
New Revision: 34893
URL: http://svn.gna.org/viewcvs/wesnoth?rev=34893&view=rev
Log:
categories= in cmake modified .desktop files were broken, a clean fix has to be
done later...
Modified:
branches/1.6/CMakeLists.txt
Modified: branches/1.6/CMakeLists.txt
URL:
http://svn.gna.org/viewcvs/wesnoth/branches/1.6/CMakeLists.txt?rev=34893&r1=34892&r2=34893&view=diff
==============================================================================
--- branches/1.6/CMakeLists.txt (original)
+++ branches/1.6/CMakeLists.txt Tue Apr 14 10:56:01 2009
@@ -2,6 +2,7 @@
# what is not working so far:
# * some other smaller stuff
# * nice INSTALL howto
+# * install .desktop files taking binary prefix and suffix into account
# set minimum version and make sure that things work with cmake 2.6, too
cmake_minimum_required(VERSION 2.4.6)
@@ -257,27 +258,30 @@
#
# Install desktop file so wesnoth appears in the application start menu with
an icon
+# TODO: string replacement to have the real binary name in does not work atm,
because in the Categories= block semicolons are lost...
#
if(ENABLE_DESKTOP_ENTRY AND ENABLE_GAME)
# do some crude string replacing to have the real binary name in the
.desktop file (read in original .desktop file, replace the Exec= line with the
correct value and output the generated file)
- file(READ icons/wesnoth.desktop wesnoth-desktop-orig)
+# file(READ icons/wesnoth.desktop wesnoth-desktop-orig)
#string(REGEX REPLACE "(\nName.*=.*)\n" "\\1 (${BINARY_SUFFIX})\n"
wesnoth-desktop-modified ${wesnoth-desktop-orig} )
- string(REPLACE "Exec=wesnoth" "Exec=${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}"
wesnoth-desktop-modified ${wesnoth-desktop-orig} )
- file(WRITE
${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}.desktop
${wesnoth-desktop-modified} )
+# string(REPLACE "Exec=wesnoth"
"Exec=${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}" wesnoth-desktop-modified
${wesnoth-desktop-orig} )
+# file(WRITE
${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}.desktop
${wesnoth-desktop-modified} )
#execute_process(COMMAND sed "-i" "'s/^\(Name.*=.*\)$/\1TEST/g'"
${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}.desktop )
#exec_program(sed ARGS "-i" "'s/^\(Name.*=.*\)$/\1TEST/g'"
${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}.desktop )
# install the generated .desktop file
- install(FILES
${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}.desktop
DESTINATION ${DESKTOPDIR} )
+# install(FILES
${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}.desktop
DESTINATION ${DESKTOPDIR} )
+ install(FILES icons/wesnoth.desktop DESTINATION ${DESKTOPDIR} )
install(FILES icons/wesnoth-icon.png DESTINATION ${ICONDIR} )
if(ENABLE_EDITOR)
# do some crude string replacing to have the real binary name in the
.desktop file (read in original .desktop file, replace the Exec= line with the
correct value and output the generated file)
- file(READ icons/wesnoth_editor.desktop wesnoth-editor-desktop-orig)
- string(REPLACE "Exec=wesnoth -e"
"Exec=${BINARY_PREFIX}wesnoth${BINARY_SUFFIX} -e"
wesnoth-editor-desktop-modified ${wesnoth-editor-desktop-orig} )
- file(WRITE
${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth_editor${BINARY_SUFFIX}.desktop
${wesnoth-editor-desktop-modified} )
+# file(READ icons/wesnoth_editor.desktop wesnoth-editor-desktop-orig)
+# string(REPLACE "Exec=wesnoth -e"
"Exec=${BINARY_PREFIX}wesnoth${BINARY_SUFFIX} -e"
wesnoth-editor-desktop-modified ${wesnoth-editor-desktop-orig} )
+# file(WRITE
${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth_editor${BINARY_SUFFIX}.desktop
${wesnoth-editor-desktop-modified} )
# install the generated .desktop file
- install(FILES
${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth_editor${BINARY_SUFFIX}.desktop
DESTINATION ${DESKTOPDIR} )
+# install(FILES
${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth_editor${BINARY_SUFFIX}.desktop
DESTINATION ${DESKTOPDIR} )
+ install(FILES icons/wesnoth_editor.desktop DESTINATION ${DESKTOPDIR} )
install(FILES icons/wesnoth_editor-icon.png DESTINATION ${ICONDIR} )
endif(ENABLE_EDITOR)
endif(ENABLE_DESKTOP_ENTRY AND ENABLE_GAME)
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