Author: jhinrichs
Date: Tue Apr 21 21:21:49 2009
New Revision: 35100

URL: http://svn.gna.org/viewcvs/wesnoth?rev=35100&view=rev
Log:
Savegame reorganization Step 1: Providing a simpler interface to saving and 
loading.
Rename interactive_ to show_confirmation_, thus better describing its task.

Modified:
    trunk/src/savegame.cpp
    trunk/src/savegame.hpp

Modified: trunk/src/savegame.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/savegame.cpp?rev=35100&r1=35099&r2=35100&view=diff
==============================================================================
--- trunk/src/savegame.cpp (original)
+++ trunk/src/savegame.cpp Tue Apr 21 21:21:49 2009
@@ -461,7 +461,7 @@
        , filename_()
        , title_(title)
        , error_message_(_("The game could not be saved"))
-       , interactive_(false)
+       , show_confirmation_(false)
        , compress_saves_(compress_saves)
 {}
 
@@ -469,7 +469,7 @@
                                                                         
gui::DIALOG_TYPE dialog_type, const bool has_exit_button,
                                                                         const 
bool ask_for_filename)
 {
-       interactive_ = ask_for_filename;
+       show_confirmation_ = ask_for_filename;
        create_filename();
        const int res = dialogs::get_save_name(gui, message, _("Name: "), 
&filename_, dialog_type, title_, has_exit_button, ask_for_filename);
 
@@ -499,7 +499,7 @@
                before_save();
                save_game_internal(filename_);
 
-               if (gui != NULL && interactive_)
+               if (gui != NULL && show_confirmation_)
                        gui::message_dialog(*gui,_("Saved"),_("The game has 
been saved")).show();
        } catch(game::save_game_failed&) {
                if (gui != NULL){

Modified: trunk/src/savegame.hpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/savegame.hpp?rev=35100&r1=35099&r2=35100&view=diff
==============================================================================
--- trunk/src/savegame.hpp (original)
+++ trunk/src/savegame.hpp Tue Apr 21 21:21:49 2009
@@ -174,10 +174,8 @@
 
        std::string error_message_; /** Error message to be displayed if the 
savefile could not be generated. */
 
-       /** Determines if the save is done interactively or not. This controls 
if a filename is
-               generated automatically (interactive = false) and if a message 
is displayed that the
-               game was successfully saved (interactive = true). */
-       bool interactive_;
+       /** Determines if a confirmation of successful saving the game is 
shown. */
+       bool show_confirmation_;
 
        /** Determines, if compression is used for the savegame file */
        bool compress_saves_;


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