Author: jhinrichs
Date: Sun Apr 26 15:14:05 2009
New Revision: 35234

URL: http://svn.gna.org/viewcvs/wesnoth?rev=35234&view=rev
Log:
Savegame reorganization Step 1: Providing a simpler interface to saving and 
loading.
Reduce dependencies for savegame.cpp.

Modified:
    trunk/src/savegame.cpp

Modified: trunk/src/savegame.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/savegame.cpp?rev=35234&r1=35233&r2=35234&view=diff
==============================================================================
--- trunk/src/savegame.cpp (original)
+++ trunk/src/savegame.cpp Sun Apr 26 15:14:05 2009
@@ -19,7 +19,6 @@
 #include "foreach.hpp"
 #include "game_end_exceptions.hpp"
 #include "game_events.hpp"
-#include "game_preferences.hpp" //FIXME: get rid of this one
 #include "gettext.hpp"
 #include "gui/dialogs/game_save.hpp"
 #include "gui/widgets/window.hpp"
@@ -508,7 +507,7 @@
                        }
 
                        std::string filename = filename_;
-                       if (res == gui2::twindow::OK && 
savegame_manager::save_game_exists(filename, preferences::compress_saves())) {
+                       if (res == gui2::twindow::OK && 
savegame_manager::save_game_exists(filename, compress_saves_)) {
                                std::stringstream s;
                                s << _("Save already exists. Do you want to 
overwrite it?")
                                  << std::endl << _("Name: ") << filename;


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