Author: mordante
Date: Sat May 2 13:32:35 2009
New Revision: 35410
URL: http://svn.gna.org/viewcvs/wesnoth?rev=35410&view=rev
Log:
Disable more savegame testcases.
Now the cases no longer return a failure due to the partial disabling before.
Modified:
trunk/src/tests/gui/test_save_dialog.cpp
Modified: trunk/src/tests/gui/test_save_dialog.cpp
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/src/tests/gui/test_save_dialog.cpp?rev=35410&r1=35409&r2=35410&view=diff
==============================================================================
--- trunk/src/tests/gui/test_save_dialog.cpp (original)
+++ trunk/src/tests/gui/test_save_dialog.cpp Sat May 2 13:32:35 2009
@@ -105,7 +105,7 @@
/*
- After moving the savegame code to savegame.cpp, there
need to be a lot more parameters to pass to the
+ After moving the savegame code to savegame.cpp, there
need to be a lot more parameters to pass to the
savegame class, that are not available here. Just to
give an impression, this could be the code to call
the dialog:
@@ -116,13 +116,13 @@
BOOST_CHECK_EQUAL(dialogs::get_save_name_oos(test_utils::get_fake_display(),
"Save game?", "file",
&fname,gui::OK_CANCEL, "Save game"), 0);
-
+
Not sure how to fix it best.
- */
+
BOOST_CHECK_MESSAGE(release_return_before->is_fired(),
"get_save_name returned before releasing first enter.");
BOOST_CHECK_MESSAGE(press_return_after->is_fired(),
"get_save_name returned before 2nd enter event was sent");
BOOST_CHECK_MESSAGE(!release_return_after->is_fired(),
"get_save_name returned after 2nd release event was sent");
-
+ */
remove((get_saves_dir() + "/" + fname + ".gz").c_str());
}
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