Author: mordante
Date: Sat May  2 13:32:35 2009
New Revision: 35410

URL: http://svn.gna.org/viewcvs/wesnoth?rev=35410&view=rev
Log:
Disable more savegame testcases.

Now the cases no longer return a failure due to the partial disabling before.

Modified:
    trunk/src/tests/gui/test_save_dialog.cpp

Modified: trunk/src/tests/gui/test_save_dialog.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/tests/gui/test_save_dialog.cpp?rev=35410&r1=35409&r2=35410&view=diff
==============================================================================
--- trunk/src/tests/gui/test_save_dialog.cpp (original)
+++ trunk/src/tests/gui/test_save_dialog.cpp Sat May  2 13:32:35 2009
@@ -105,7 +105,7 @@
 
 
                        /*
-                       After moving the savegame code to savegame.cpp, there 
need to be a lot more parameters to pass to the 
+                       After moving the savegame code to savegame.cpp, there 
need to be a lot more parameters to pass to the
                        savegame class, that are not available here. Just to 
give an impression, this could be the code to call
                        the dialog:
 
@@ -116,13 +116,13 @@
 
                        
BOOST_CHECK_EQUAL(dialogs::get_save_name_oos(test_utils::get_fake_display(),
                                        "Save game?", "file", 
&fname,gui::OK_CANCEL, "Save game"), 0);
-                       
+
                        Not sure how to fix it best.
-                       */
+
                        BOOST_CHECK_MESSAGE(release_return_before->is_fired(), 
"get_save_name returned before releasing first enter.");
                        BOOST_CHECK_MESSAGE(press_return_after->is_fired(), 
"get_save_name returned before 2nd enter event was sent");
                        BOOST_CHECK_MESSAGE(!release_return_after->is_fired(), 
"get_save_name returned after 2nd release event was sent");
-
+                       */
                        remove((get_saves_dir() + "/" + fname + ".gz").c_str());
                }
 


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