Author: soliton
Date: Fri May  8 16:48:27 2009
New Revision: 35489

URL: http://svn.gna.org/viewcvs/wesnoth?rev=35489&view=rev
Log:
quote the config filename so it gets parsed right

probably fixes bug #13499: "Host Networked Game" launches wesnothd with a 
random port number

Modified:
    branches/1.6/src/game.cpp

Modified: branches/1.6/src/game.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/branches/1.6/src/game.cpp?rev=35489&r1=35488&r2=35489&view=diff
==============================================================================
--- branches/1.6/src/game.cpp (original)
+++ branches/1.6/src/game.cpp Fri May  8 16:48:27 2009
@@ -1285,7 +1285,7 @@
                std::string command = "\"" + *iname +"\" -c " + config + " -d 
-t 2 -T 5 ";
 #else
                // start wesnoth as background job
-               std::string command = "cmd /C start \"wesnoth server\" /B \"" + 
*iname + "\" -c " + config + " -t 2 -T 5 ";
+               std::string command = "cmd /C start \"wesnoth server\" /B \"" + 
*iname + "\" -c \"" + config + "\" -t 2 -T 5";
 #endif
                LOG_GENERAL << "Starting wesnothd: "<< command << "\n";
                if (std::system(command.c_str()) == 0)


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