Author: crab
Date: Thu Jun  4 23:26:01 2009
New Revision: 36063

URL: http://svn.gna.org/viewcvs/wesnoth?rev=36063&view=rev
Log:
AI ai_command_history_item -> ai::command_history_item

Modified:
    trunk/src/ai/ai_manager.cpp
    trunk/src/ai/ai_manager.hpp

Modified: trunk/src/ai/ai_manager.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/ai/ai_manager.cpp?rev=36063&r1=36062&r2=36063&view=diff
==============================================================================
--- trunk/src/ai/ai_manager.cpp (original)
+++ trunk/src/ai/ai_manager.cpp Thu Jun  4 23:26:01 2009
@@ -214,44 +214,44 @@
 // AI COMMAND HISTORY ITEM
 // =======================================================================
 
-ai_command_history_item::ai_command_history_item()
+command_history_item::command_history_item()
        : number_(0), command_()
 {
 
 }
 
 
-ai_command_history_item::ai_command_history_item( int number, const 
std::string& command )
+command_history_item::command_history_item( int number, const std::string& 
command )
        : number_(number), command_(command)
 {
 
 }
 
 
-ai_command_history_item::~ai_command_history_item()
-{
-
-}
-
-
-int ai_command_history_item::get_number() const
+command_history_item::~command_history_item()
+{
+
+}
+
+
+int command_history_item::get_number() const
 {
        return this->number_;
 }
 
 
-void ai_command_history_item::set_number( int number )
+void command_history_item::set_number( int number )
 {
        this->number_ = number;
 }
 
-const std::string& ai_command_history_item::get_command() const
+const std::string& command_history_item::get_command() const
 {
        return this->command_;
 }
 
 
-void ai_command_history_item::set_command( const std::string& command )
+void command_history_item::set_command( const std::string& command )
 {
        this->command_ = command;
 }
@@ -348,7 +348,7 @@
 const std::string manager::evaluate_command( int side, const std::string& str )
 {
        //insert new command into history
-       
history_.push_back(ai_command_history_item(history_item_counter_++,str));
+       history_.push_back(command_history_item(history_item_counter_++,str));
 
        //prune history - erase 1/2 of it if it grows too large
        if (history_.size()>MAX_HISTORY_SIZE){
@@ -380,7 +380,7 @@
 
 }
 
-std::deque< ai_command_history_item > manager::history_;
+std::deque< command_history_item > manager::history_;
 long manager::history_item_counter_ = 1;
 
 //this is stub code to allow testing of basic 'history', 
'repeat-last-command', 'add/remove/replace ai' capabilities.
@@ -418,7 +418,7 @@
                int n = std::min<int>( MAX_HISTORY_VISIBLE, history_.size() );
                std::stringstream strstream;
                strstream << "AI MANAGER: History - last "<< n <<" commands:\n";
-               std::deque< ai_command_history_item >::reverse_iterator j = 
history_.rbegin();
+               std::deque< command_history_item >::reverse_iterator j = 
history_.rbegin();
 
                for (int cmd_id=n; cmd_id>0; --cmd_id){
                        strstream << j->get_number() << "    :" << 
j->get_command() << '\n';
@@ -468,7 +468,7 @@
                        }
 
                        int command = lexical_cast<int>(cmd.at(1));
-                       std::deque< ai_command_history_item >::reverse_iterator 
j = history_.rbegin();
+                       std::deque< command_history_item >::reverse_iterator j 
= history_.rbegin();
                        //yes, the iterator could be precisely positioned 
(since command numbers go 1,2,3,4,..). will do it later.
                        while ( (j!=history_.rend()) && 
(j->get_number()!=command) ){
                                j++;// this is *reverse* iterator

Modified: trunk/src/ai/ai_manager.hpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/ai/ai_manager.hpp?rev=36063&r1=36062&r2=36063&view=diff
==============================================================================
--- trunk/src/ai/ai_manager.hpp (original)
+++ trunk/src/ai/ai_manager.hpp Thu Jun  4 23:26:01 2009
@@ -97,13 +97,13 @@
 /**
  * AI Command History Item. It is an implementation detail
  */
-class ai_command_history_item{
+class command_history_item{
 public:
-       ai_command_history_item();
-
-       ai_command_history_item(int number, const std::string& command);
-
-       virtual ~ai_command_history_item();
+       command_history_item();
+
+       command_history_item(int number, const std::string& command);
+
+       virtual ~command_history_item();
 
        int get_number() const;
        void set_number(int number);
@@ -468,7 +468,7 @@
 
        typedef std::map< int, std::stack< holder > > AI_map_of_stacks;
        static AI_map_of_stacks ai_map_;
-       static std::deque< ai_command_history_item > history_;
+       static std::deque< command_history_item > history_;
        static long history_item_counter_;
        static game_info *ai_info_;
 


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