Author: ilor
Date: Sun Jun 28 02:11:21 2009
New Revision: 36434
URL: http://svn.gna.org/viewcvs/wesnoth?rev=36434&view=rev
Log:
show the not-functional-yet lobby dialog when --new-widgets is used
Modified:
trunk/src/multiplayer.cpp
Modified: trunk/src/multiplayer.cpp
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/src/multiplayer.cpp?rev=36434&r1=36433&r2=36434&view=diff
==============================================================================
--- trunk/src/multiplayer.cpp (original)
+++ trunk/src/multiplayer.cpp Sun Jun 28 02:11:21 2009
@@ -17,6 +17,7 @@
#include "dialogs.hpp"
#include "gettext.hpp"
#include "log.hpp"
+#include "gui/dialogs/lobby_main.hpp"
#include "gui/dialogs/message.hpp"
#include "gui/dialogs/mp_connect.hpp"
#include "gui/dialogs/mp_create_game.hpp"
@@ -575,7 +576,12 @@
switch(type) {
case WESNOTHD_SERVER:
- enter_lobby_mode(disp, game_config, chat, gamelist);
+ if(gui2::new_widgets) {
+ gui2::tlobby_main dlg;
+ dlg.show(disp.video());
+ } else {
+ enter_lobby_mode(disp, game_config, chat, gamelist);
+ }
break;
case SIMPLE_SERVER:
playmp_controller::set_replay_last_turn(0);
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