Author: ilor
Date: Sun Jun 28 17:27:24 2009
New Revision: 36444

URL: http://svn.gna.org/viewcvs/wesnoth?rev=36444&view=rev
Log:
Revert "show the not-functional-yet lobby dialog when --new-widgets is used" 
for 1.7.1

Modified:
    trunk/src/multiplayer.cpp

Modified: trunk/src/multiplayer.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/multiplayer.cpp?rev=36444&r1=36443&r2=36444&view=diff
==============================================================================
--- trunk/src/multiplayer.cpp (original)
+++ trunk/src/multiplayer.cpp Sun Jun 28 17:27:24 2009
@@ -17,7 +17,6 @@
 #include "dialogs.hpp"
 #include "gettext.hpp"
 #include "log.hpp"
-#include "gui/dialogs/lobby_main.hpp"
 #include "gui/dialogs/message.hpp"
 #include "gui/dialogs/mp_connect.hpp"
 #include "gui/dialogs/mp_create_game.hpp"
@@ -576,12 +575,7 @@
 
        switch(type) {
        case WESNOTHD_SERVER:
-               if(gui2::new_widgets) {
-                       gui2::tlobby_main dlg;
-                       dlg.show(disp.video());
-               } else {
-                       enter_lobby_mode(disp, game_config, chat, gamelist);
-               }
+               enter_lobby_mode(disp, game_config, chat, gamelist);
                break;
        case SIMPLE_SERVER:
                playmp_controller::set_replay_last_turn(0);


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