Author: esr
Date: Mon Nov 23 15:28:29 2009
New Revision: 39899

URL: http://svn.gna.org/viewcvs/wesnoth?rev=39899&view=rev
Log:
Hand-patch some Pango conversions that wmllint couldn't get right.

Modified:
    trunk/data/campaigns/The_South_Guard/_main.cfg
    trunk/data/core/macros/ai_controller.cfg
    trunk/data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg
    trunk/data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg
    trunk/data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg

Modified: trunk/data/campaigns/The_South_Guard/_main.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/The_South_Guard/_main.cfg?rev=39899&r1=39898&r2=39899&view=diff
==============================================================================
--- trunk/data/campaigns/The_South_Guard/_main.cfg (original)
+++ trunk/data/campaigns/The_South_Guard/_main.cfg Mon Nov 23 15:28:29 2009
@@ -19,7 +19,7 @@
 " + _"(Novice level, 8 or 9 scenarios depending on the branch you take.)"
 
     difficulties=EASY,NORMAL,HARD
-    difficulty_descriptions="*" + {MENU_IMG_TXT2 
"units/human-peasants/peasant.png~RC(magenta>red)" _"Civilian" _"(Beginner)"} +
+    difficulty_descriptions={MENU_IMG_TXT2 
"units/human-peasants/peasant.png~RC(magenta>red)" _"Civilian" _"(Beginner)"} +
     ";" + {MENU_IMG_TXT2 "units/human-loyalists/spearman.png~RC(magenta>red)" 
_"Recruit" _"(Easy)"} +
     ";" + {MENU_IMG_TXT2 
"units/human-loyalists/javelineer.png~RC(magenta>red)" _"Soldier" _"(Normal)"}
 

Modified: trunk/data/core/macros/ai_controller.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/macros/ai_controller.cfg?rev=39899&r1=39898&r2=39899&view=diff
==============================================================================
--- trunk/data/core/macros/ai_controller.cfg (original)
+++ trunk/data/core/macros/ai_controller.cfg Mon Nov 23 15:28:29 2009
@@ -326,7 +326,7 @@
                                 mode=append
 
                                 [value]
-                                    message="*"+_"Back"
+                                    message="<span size='big'>"+_"Back" + 
"</span>"
 
                                     [command]
                                     [/command]
@@ -476,7 +476,7 @@
                                 mode=append
 
                                 [value]
-                                    message="*"+_"Back"
+                                    message="<span size='big'>" + _"Back" + 
"</span>"
 
                                     [command]
                                     [/command]
@@ -867,7 +867,7 @@
                                         [/insert_tag]
 
                                         [option]
-                                            message="*"+_"Back"
+                                            message="<span size='big'>" + 
_"Back" + "</span>"
 
                                             [command]
                                             [/command]
@@ -902,7 +902,7 @@
                                         [/insert_tag]
 
                                         [option]
-                                            message="*"+_"Back"
+                                            message="<span size='big'>" + 
_"Back" + "</span>"
 
                                             [command]
                                             [/command]
@@ -917,7 +917,7 @@
                             [/insert_tag]
 
                             [literal]
-                                message="*"+_"Exit"
+                                message="<span size='big'>" + _"Exit" + 
"</span>"
 
                                 [command]
                                     {VARIABLE ai_controller_finished yes}

Modified: trunk/data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg?rev=39899&r1=39898&r2=39899&view=diff
==============================================================================
--- trunk/data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg (original)
+++ trunk/data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg Mon Nov 
23 15:28:29 2009
@@ -1,7 +1,7 @@
 #textdomain wesnoth-anl
 #define DONATE_FUNDS_OPTION TARGET_SIDE
     [option]
-        message= "@$player_{TARGET_SIDE}.name" # wmllint: ignore
+        message= "<span color='green'>" + "$player_{TARGET_SIDE}.name" + 
"</span>"     # wmllint: ignore no spellcheck
         [show_if]
             {CONDITION leader.gold greater_than_equal_to 20}
             [have_unit]
@@ -182,24 +182,25 @@
                         name=player_name
                         to_variable="player_$side_i|.name"
                     [/set_variable]
+                    # FIXME: After 1.8, convert these to make player names 
green
                     [set_variable]
                         name=diplo_msg[$side_i].farming
                         # wmllint: markcheck off
-                        value="@" + _ "$player_name
+                        value=_ "$player_name
 Share knowledge of agriculture"
                         # wmllint: markcheck on
                     [/set_variable]
                     [set_variable]
                         name=diplo_msg[$side_i].mining
                         # wmllint: markcheck off
-                        value="@" + _ "$player_name
+                        value=_ "$player_name
 Share knowledge of mining"
                         # wmllint: markcheck on
                     [/set_variable]
                     [set_variable]
                         name=diplo_msg[$side_i].warfare
                         # wmllint: markcheck off
-                        value="@" + _ "$player_name
+                        value=_ "$player_name
 Share knowledge of warfare"
                         # wmllint: markcheck on
                     [/set_variable]
@@ -234,8 +235,9 @@
 
                         # Giving Money
 
+                        # FIXME: After 1.8, pangoize these headings to green
                         [option]
-                            message= {MENU_IMG_TXT 
"items/gold-coins-small.png" ("@"+_"Donate Funds
+                            message= {MENU_IMG_TXT 
"items/gold-coins-small.png" (_"Donate Funds
 Give 20 gold to another player")}
                             [command]
                                 {VARIABLE finished_suboptions no}
@@ -267,8 +269,9 @@
 
                         # Sharing Knowledge
 
+                        # FIXME: After 1.8, pangoize these headings to green
                         [option]
-                            message= {MENU_IMG_TXT "items/book4.png" 
("@"+_"Share Knowledge
+                            message= {MENU_IMG_TXT "items/book4.png" (_"Share 
Knowledge
 Help an ally with their research")}
                             [command]
                                 {VARIABLE finished_suboptions no}
@@ -313,8 +316,9 @@
 
                         # Dwarves
 
+                        # FIXME: After 1.8, pangoize these headings to green
                         [option]
-                            message= {MENU_IMG_TXT 
"units/dwarves/lord.png~TC(1,magenta)" ("@"+_"Negotiate with the Dwarves
+                            message= {MENU_IMG_TXT 
"units/dwarves/lord.png~TC(1,magenta)" (_"Negotiate with the Dwarves
 Lets you recruit a Dwarvish unit
 Negotiation Progress: 
$player_$side_number|.leader_option_1.progress|/$player_$side_number|.leader_option_1.target")}
                             [show_if]
@@ -339,8 +343,9 @@
 
                         # Elves
 
+                        # FIXME: After 1.8, pangoize these headings to green
                         [option]
-                            message= {MENU_IMG_TXT 
"units/elves-wood/marshal.png~TC(1,magenta)" ("@"+_"Negotiate with the Elves
+                            message= {MENU_IMG_TXT 
"units/elves-wood/marshal.png~TC(1,magenta)" (_"Negotiate with the Elves
 Lets you recruit an Elvish unit
 Negotiation Progress: 
$player_$side_number|.leader_option_2.progress|/$player_$side_number|.leader_option_2.target")}
                             [show_if]

Modified: trunk/data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg?rev=39899&r1=39898&r2=39899&view=diff
==============================================================================
--- trunk/data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg 
(original)
+++ trunk/data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg Mon Nov 
23 15:28:29 2009
@@ -111,8 +111,9 @@
                         # wmlindent: stop ignoring
                         # Farming
 
-                        [option]
-                            message= {MENU_IMG_TXT "items/flower4.png" 
("@"+_"Agriculture
+                        # FIXME: After 1.8, pangoize so first line is green
+                        [option]
+                            message= {MENU_IMG_TXT "items/flower4.png" 
(_"Agriculture
 Farmers produce +1 gold
 Study Progress: 
$player_$side_number|.farming.progress|/$player_$side_number|.farming.target")}
                             [command]
@@ -125,8 +126,9 @@
 
                         # Mining
 
-                        [option]
-                            message= {MENU_IMG_TXT 
"items/gold-coins-small.png" ("@"+_"Mining
+                        # FIXME: After 1.8, pangoize so first line is green
+                        [option]
+                            message= {MENU_IMG_TXT 
"items/gold-coins-small.png" (_"Mining
 Miners produce +1 gold
 Study Progress: 
$player_$side_number|.mining.progress|/$player_$side_number|.mining.target")}
                             [command]
@@ -139,8 +141,9 @@
 
                         #Warfare
 
-                        [option]
-                            message= {MENU_IMG_TXT "wesnoth-icon.png" 
("@"+_"Warfare
+                        # FIXME: After 1.8, pangoize so first line is green
+                        [option]
+                            message= {MENU_IMG_TXT "wesnoth-icon.png" 
(_"Warfare
 Allows you to recruit a new type of unit
 Study Progress: 
$player_$side_number|.warfare.progress|/$player_$side_number|.warfare.target")}
                             [show_if]

Modified: trunk/data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg?rev=39899&r1=39898&r2=39899&view=diff
==============================================================================
--- trunk/data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg (original)
+++ trunk/data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg Mon Nov 
23 15:28:29 2009
@@ -56,7 +56,7 @@
 # Convert to grassland
 
 [option]
-message= {MENU_IMG_TXT2 "terrain/flat/grass-r8.png" ("@"+_"Convert to 
Grassland") ("`"+_"Cost: 0g")}
+message= {MENU_IMG_TXT2 "terrain/flat/grass-r8.png" ("<span color='green'>" + 
_"Convert to Grassland" + "</span>") ("<span size='small'>" +_"Cost: 0g" + 
"</span>")}
     {ANL_SHOW_IF ("Peasant") "Re"}
     [command]
         {COMPLETE_ACTION 0}
@@ -71,7 +71,7 @@
 # Plant Farm
 
 [option]
-message= {MENU_IMG_TXT2 "terrain/flat/farm-veg-spring-icon.png" ("@"+_"Plant 
Farm") ("`"+_"Cost: 0g")}
+message= {MENU_IMG_TXT2 "terrain/flat/farm-veg-spring-icon.png" ("<span 
color='green'>" + _"Plant Farm" + "</span>") ("<span size='small'>" +_"Cost: 
0g" + "</span>")}
     {ANL_SHOW_IF ("Peasant") "Gg,Gs,Ggf"}
     [command]
         {COMPLETE_ACTION 0}
@@ -83,7 +83,7 @@
 # Build Village
 
 [option]
-message= {MENU_IMG_TXT2 "terrain/village/human-tile.png" ("@"+_"Build 
Village") ("`"+_"Cost: 15g")}
+message= {MENU_IMG_TXT2 "terrain/village/human-tile.png" ("<span 
color='green'>" + _"Build Village" + "</span>") ("<span size='small'>" +_"Cost: 
15g" + "</span>")}
     {ANL_SHOW_IF ("Peasant") "Gg,Gs,Ggf"}
     [command]
         [if]
@@ -101,7 +101,7 @@
 # Build Castle
 
 [option]
-message= {MENU_IMG_TXT2 "terrain/castle/castle-tile.png" ("@"+_"Build Castle") 
("`"+_"Cost: 6g")}
+message= {MENU_IMG_TXT2 "terrain/castle/castle-tile.png" ("<span 
color='green'>" + _"Build Castle" + "</span>") ("<span size='small'>" +_"Cost: 
6g" + "</span>")}
     {ANL_SHOW_IF ("Peasant") "Gg,Gs,Ggf"}
     [command]
         [if]
@@ -118,7 +118,7 @@
 # Flood
 
 [option]
-message= {MENU_IMG_TXT2 "terrain/water/coast.png" ("@"+_"Flood the Field") 
("`"+_"Cost: 4g")}
+message= {MENU_IMG_TXT2 "terrain/water/coast.png" ("<span color='green'>" + 
_"Flood the Field" + "</span>") ("<span size='small'>" +_"Cost: 4g" + 
"</span>")}
     {ANL_SHOW_IF ("Peasant") "Gg,Gs,Ggf"}
     [command]
         [if]
@@ -135,7 +135,7 @@
 # Plant Saplings
 
 [option]
-message= {MENU_IMG_TXT2 "terrain/forest/pine-tile.png" ("@"+_"Plant Saplings") 
("`"+_"Cost: 1g")}
+message= {MENU_IMG_TXT2 "terrain/forest/pine-tile.png" ("<span color='green'>" 
+ _"Plant Saplings" + "</pan>") ("<span size='small'>" +_"Cost: 1g" + 
"</span>")}
     {ANL_SHOW_IF ("Peasant") "Gg,Gs,Ggf"}
     [command]
         [if]
@@ -155,7 +155,7 @@
 # Chop Down Forest
 
 [option]
-message= {MENU_IMG_TXT2 "terrain/flat/grass-r8.png" ("@"+_"Chop Down Forest") 
("`"+_"Earns: 1g")}
+message= {MENU_IMG_TXT2 "terrain/flat/grass-r8.png" ("<span color='green'>" + 
_"Chop Down Forest" + "</span>") ("<span size='small'>" +_"Earns: 1g" + 
"</span>")}
     {ANL_SHOW_IF ("Peasant") "Gs^Fp,Gs^Ft,Aa^Fpa,Gg^Fet"}
     [command]
             {VARIABLE finished yes}
@@ -182,7 +182,7 @@
 # Build Gold Mine
 
 [option]
-message= {MENU_IMG_TXT2 "terrain/village/human-hills-tile.png" ("@"+_"Build 
Mine") ("`"+_"Cost: 25g")}
+message= {MENU_IMG_TXT2 "terrain/village/human-hills-tile.png" ("<span 
color='green'>" + _"Build Mine" + "</span>") ("<span size='small'>" +_"Cost: 
25g" + "</span>")}
     {ANL_SHOW_IF ("Peasant") "Hh"}
     [command]
         [if]
@@ -203,7 +203,7 @@
 # Build Gold Mine
 
 [option]
-message= {MENU_IMG_TXT2 "terrain/village/human-mountain-tile.png" ("@"+_"Build 
Mine") ("`"+_"Cost: 25g")}
+message= {MENU_IMG_TXT2 "terrain/village/human-mountain-tile.png" ("<span 
color='green'>" + _"Build Mine" + "</span>") ("<span size='small'>" +_"Cost: 
25g" + "</span>")}
     {ANL_SHOW_IF ("Peasant") "Mm"}
     [command]
         [if]
@@ -224,7 +224,7 @@
 # Make a Ford
 
 [option]
-message= {MENU_IMG_TXT2 "terrain/water/ford.png" ("@"+_"Make a Ford") 
("`"+_"Cost: 3g")}
+message= {MENU_IMG_TXT2 "terrain/water/ford.png" ("<span color='green'>" + 
_"Make a Ford" + "</span>") ("<span size='small'>" +_"Cost: 3g" + "</span>")}
     {ANL_SHOW_IF ("Peasant") "Ww"}
     [command]
         [if]
@@ -242,7 +242,7 @@
 # Landfill
 
 [option]
-message= {MENU_IMG_TXT2 "terrain/flat/grass-r8.png" ("@"+_"Landfill") 
("`"+_"Cost: 5g")}
+message= {MENU_IMG_TXT2 "terrain/flat/grass-r8.png" ("<span color='green'>" + 
_"Landfill" + "</span>") ("<span size='small'>" +_"Cost: 5g" + "</span>")}
     {ANL_SHOW_IF ("Peasant") "Ww"}
     [command]
         [if]
@@ -263,7 +263,7 @@
 # Destroy the Ford
 
 [option]
-message= {MENU_IMG_TXT2 "terrain/water/coast.png" ("@"+_"Destroy the Ford") 
("`"+_"Cost: 0g")}
+message= {MENU_IMG_TXT2 "terrain/water/coast.png" ("<span color='green'>" + 
_"Destroy the Ford" + "</span>") ("<span size='small'>" +_"Cost: 0g" + 
"</span>")}
     {ANL_SHOW_IF ("Peasant") "Wwf"}
     [command]
             {COMPLETE_ACTION 0}
@@ -278,7 +278,7 @@
 # Landfill
 
 [option]
-message= {MENU_IMG_TXT2 "terrain/flat/grass-r8.png" ("@"+_"Landfill") 
("`"+_"Cost: 1g")}
+message= {MENU_IMG_TXT2 "terrain/flat/grass-r8.png" ("<span color='green'>" + 
_"Landfill" + "</span>") ("<span size='small'>" +_"Cost: 1g" + "</span>")}
     {ANL_SHOW_IF ("Peasant") "Wwf"}
     [command]
         [if]
@@ -299,7 +299,7 @@
 # Break Up Cave
 
 [option]
-message= {MENU_IMG_TXT2 "terrain/flat/grass-r8.png" ("@"+_"Smash Cave Floor") 
("`"+_"Cost: 2g")}
+message= {MENU_IMG_TXT2 "terrain/flat/grass-r8.png" ("<span color='green'>" + 
_"Smash Cave Floor" + "</span>") ("<span size='small'>" +_"Cost: 2g" + 
"</span>")}
     {ANL_SHOW_IF ("Peasant") "Uu,Uu^Ii"}
     [command]
         [if]
@@ -316,7 +316,7 @@
 # Convert Cave To Hills
 
 [option]
-message= {MENU_IMG_TXT2 "terrain/hills-variation2.png" ("@"+_"Smash Cave 
Floor") ("`"+_"Cost: 3g")}
+message= {MENU_IMG_TXT2 "terrain/hills-variation2.png" ("<span color='green'>" 
+ _"Smash Cave Floor" + "</span>") ("<span size='small'>" +_"Cost: 3g" + 
"</span>")}
     {ANL_SHOW_IF ("Peasant") "Uh,Uh^Ii"}
     [command]
         [if]
@@ -333,7 +333,7 @@
 # Harvest Cave Mushrooms
 
 [option]
-message= {MENU_IMG_TXT2 "terrain/cave/floor.png" ("@"+_"Harvest Mushrooms") 
("`"+_"Earns: 3g")}
+message= {MENU_IMG_TXT2 "terrain/cave/floor.png" ("<span color='green'>" + 
_"Harvest Mushrooms" + "</span>") ("<span size='small'>" +_"Earns: 3g" + 
"</span>")}
     {ANL_SHOW_IF ("Peasant") "Uu^Uf"}
     [command]
             {VARIABLE finished yes}
@@ -358,7 +358,7 @@
 # Build Keep
 
 [option]
-message= {MENU_IMG_TXT2 "terrain/castle/keep-tile.png" ("@"+_"Build a Keep") 
("`"+_"Cost: 6g")}
+message= {MENU_IMG_TXT2 "terrain/castle/keep-tile.png" ("<span color='green'>" 
+_"Build a Keep" + "</span>") ("<span size='small'>" +_"Cost: 6g" + "</span>")}
     {ANL_SHOW_IF ("Peasant") "Ch,Ce,Cv,Cud,Chr,Chw,Chs"}
     [command]
         [if]
@@ -378,7 +378,7 @@
 # Establish University
 
 [option]
-message= {MENU_IMG_TXT2 "terrain/village/elven-tile.png" ("@"+_"Establish 
University") ("`"+_"Cost: 7g")}
+message= {MENU_IMG_TXT2 "terrain/village/elven-tile.png" ("<span 
color='green'>" + _"Establish University" + "</span>") ("<span size='small'>" 
+_"Cost: 7g" + "</span>")}
     {ANL_SHOW_IF ("Peasant") "Gg^Vh,Aa^Vha"}
     [command]
         [if]
@@ -399,7 +399,7 @@
 # Clear Rubble
 
 [option]
-message= {MENU_IMG_TXT2 "terrain/flat/grass-r8.png" ("@"+_"Clear the Ground") 
("`"+_"Cost: 0g")}
+message= {MENU_IMG_TXT2 "terrain/flat/grass-r8.png" ("<span color='green'>" + 
_"Clear the Ground" + "</span>") ("<span size='small'>" +_"Cost: 0g" + 
"</span>")}
     {ANL_SHOW_IF ("Peasant") "Rd"}
     [command]
             {COMPLETE_ACTION (-0)}


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