Author: silene
Date: Thu Feb 11 08:31:30 2010
New Revision: 41154

URL: http://svn.gna.org/viewcvs/wesnoth?rev=41154&view=rev
Log:
Fixed empty attributes being discarded at save time, as it may cause subtile 
behavior differences when saving/reloading a game.

Modified:
    trunk/src/serialization/parser.cpp

Modified: trunk/src/serialization/parser.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/serialization/parser.cpp?rev=41154&r1=41153&r2=41154&view=diff
==============================================================================
--- trunk/src/serialization/parser.cpp (original)
+++ trunk/src/serialization/parser.cpp Thu Feb 11 08:31:30 2010
@@ -411,6 +411,8 @@
 {
        bool first = true;
        if (value.empty()) {
+               out << std::string(level, '\t') << key << AttributeEquals
+                       << AttributeEndPostfix;;
                return;
        }
 


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