Author: boucman
Date: Fri Feb 12 16:43:08 2010
New Revision: 41172
URL: http://svn.gna.org/viewcvs/wesnoth?rev=41172&view=rev
Log:
fix bug 15344, missing nothing to ice transition
Modified:
trunk/changelog
trunk/data/core/terrain-graphics.cfg
Modified: trunk/changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=41172&r1=41171&r2=41172&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Fri Feb 12 16:43:08 2010
@@ -1,4 +1,6 @@
Version 1.7.13+svn:
+ * Graphics:
+ * Fix bug 15344 : missing ice to nothing transition
* Language and i18n:
* Updated translations:
* Multiplayer
Modified: trunk/data/core/terrain-graphics.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/terrain-graphics.cfg?rev=41172&r1=41171&r2=41172&view=diff
==============================================================================
--- trunk/data/core/terrain-graphics.cfg (original)
+++ trunk/data/core/terrain-graphics.cfg Fri Feb 12 16:43:08 2010
@@ -550,6 +550,9 @@
{TRANSITION_BASE_LF Chw (Ch,Chr) 0
transition2 castle/sunken-ruin}
{TRANSITION_BASE_LF Chs (Ch,Chr) 0
transition2 swamp/water}
{TRANSITION_BASE_L Chw (!,Chw,Chr) -570
water/coast}
+
+# ugly fillups for missing transitions
+{TRANSITION_BASE_L Ai _off^_usr
-800 ice}
# Default terrain
{TERRAIN_BASE _s void}
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