Author: boucman
Date: Fri Feb 12 16:43:08 2010
New Revision: 41172

URL: http://svn.gna.org/viewcvs/wesnoth?rev=41172&view=rev
Log:
fix bug 15344, missing nothing to ice transition

Modified:
    trunk/changelog
    trunk/data/core/terrain-graphics.cfg

Modified: trunk/changelog
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=41172&r1=41171&r2=41172&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Fri Feb 12 16:43:08 2010
@@ -1,4 +1,6 @@
 Version 1.7.13+svn:
+ * Graphics:
+   * Fix bug 15344 : missing ice to nothing transition
  * Language and i18n:
    * Updated translations: 
  * Multiplayer

Modified: trunk/data/core/terrain-graphics.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/terrain-graphics.cfg?rev=41172&r1=41171&r2=41172&view=diff
==============================================================================
--- trunk/data/core/terrain-graphics.cfg (original)
+++ trunk/data/core/terrain-graphics.cfg Fri Feb 12 16:43:08 2010
@@ -550,6 +550,9 @@
 {TRANSITION_BASE_LF    Chw              (Ch,Chr)                      0     
transition2  castle/sunken-ruin}
 {TRANSITION_BASE_LF    Chs              (Ch,Chr)                      0     
transition2  swamp/water}
 {TRANSITION_BASE_L     Chw              (!,Chw,Chr)                   -570     
          water/coast}
+ 
+# ugly fillups for missing transitions
+{TRANSITION_BASE_L     Ai              _off^_usr                             
-800              ice}
 
 # Default terrain
 {TERRAIN_BASE _s void}


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