Author: ivanovic
Date: Mon Sep 13 14:25:35 2010
New Revision: 46452
URL: http://svn.gna.org/viewcvs/wesnoth?rev=46452&view=rev
Log:
updated German translation
Modified:
trunk/changelog
trunk/players_changelog
trunk/po/wesnoth-manpages/de.po
trunk/po/wesnoth-manual/de.po
trunk/po/wesnoth-utbs/de.po
Modified: trunk/changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=46452&r1=46451&r2=46452&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Mon Sep 13 14:25:35 2010
@@ -72,7 +72,7 @@
* Language and i18n:
* Updated fonts: DejaVu 2.32
* Updated translations: Chinese (Simplified), Chinese (Traditional), French,
- Hungarian, Indonesian, Japanese, Polish, Vietnamese
+ German, Hungarian, Indonesian, Japanese, Polish, Vietnamese
* Multiplayer:
* Updated most of the maps taking advantage of the new terrains.
* Side vision is now switched before the healing phase of the turn (only
Modified: trunk/players_changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/players_changelog?rev=46452&r1=46451&r2=46452&view=diff
==============================================================================
--- trunk/players_changelog (original)
+++ trunk/players_changelog Mon Sep 13 14:25:35 2010
@@ -33,7 +33,7 @@
* Language and i18n:
* Updated translations: Chinese (Simplified), Chinese (Traditional), French,
- Hungarian, Indonesian, Japanese, Polish, Vietnamese.
+ German, Hungarian, Indonesian, Japanese, Polish, Vietnamese.
* Multiplayer:
* Updated most of the maps taking advantage of the new terrains.
Modified: trunk/po/wesnoth-manpages/de.po
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/po/wesnoth-manpages/de.po?rev=46452&r1=46451&r2=46452&view=diff
==============================================================================
--- trunk/po/wesnoth-manpages/de.po (original)
+++ trunk/po/wesnoth-manpages/de.po Mon Sep 13 14:25:35 2010
@@ -148,9 +148,6 @@
#. type: Plain text
#: ../../doc/man/wesnoth.6:61
#, fuzzy
-#| msgid ""
-#| "sets the user configuration directory to I<name> under $HOME or \"My "
-#| "Documents\\eMy Games\" for windows."
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@@ -214,9 +211,6 @@
#. type: Plain text
#: ../../doc/man/wesnoth.6:77
#, fuzzy
-#| msgid ""
-#| "start the in-game map editor directly. If I<file> is specified, "
-#| "equivalent to B<-e --load>"
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@@ -347,7 +341,6 @@
#. type: TP
#: ../../doc/man/wesnoth.6:120
#, fuzzy, no-wrap
-#| msgid "B<--logdomains>"
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains>"
@@ -927,7 +920,6 @@
#. type: Plain text
#: ../../doc/man/wesnoth.6:291
#, fuzzy
-#| msgid "wesnothd"
msgid "B<wesnothd>(6)."
msgstr "wesnothd"
@@ -1838,7 +1830,6 @@
#. type: Plain text
#: ../../doc/man/wesnothd.6:286
#, fuzzy
-#| msgid "wesnoth"
msgid "B<wesnoth>(6)."
msgstr "wesnoth"
Modified: trunk/po/wesnoth-manual/de.po
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/po/wesnoth-manual/de.po?rev=46452&r1=46451&r2=46452&view=diff
==============================================================================
--- trunk/po/wesnoth-manual/de.po (original)
+++ trunk/po/wesnoth-manual/de.po Mon Sep 13 14:25:35 2010
@@ -1357,7 +1357,6 @@
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
#: ../../doc/manual/manual.en.xml:621
#, fuzzy
-#| msgid "Main menu, cancel action"
msgid "Context menu, cancel action"
msgstr "Hauptmenü, Aktion abbrechen"
@@ -2006,14 +2005,6 @@
#. type: Content of: <book><chapter><section><section><simpara>
#: ../../doc/manual/manual.en.xml:1034
#, fuzzy
-#| msgid ""
-#| "Each unit also has an upkeep cost. The upkeep cost is generally equal to "
-#| "the level of the unit, unless the unit has the \"Loyal\" trait (<link "
-#| "linkend=\"traits\">see below</link>). Units that are not initially "
-#| "recruited - i.e. the leader or those that join voluntarily â usually
have "
-#| "the Loyal trait. Upkeep is only paid if the total upkeep of a side’"
-#| "s units is greater than the number of villages that side controls. Upkeep "
-#| "paid is the difference between the number of villages and the upkeep cost."
msgid ""
"Each unit also has an upkeep cost. The upkeep cost is generally equal to the "
"level of the unit, unless the unit has the \"Loyal\" trait (<link linkend="
@@ -3678,13 +3669,6 @@
#. type: Content of: <book><chapter><section><simpara>
#: ../../doc/manual/manual.en.xml:2045
#, fuzzy
-#| msgid ""
-#| "If you move next to an enemy unit, you may attack it. Click on your unit "
-#| "that is next to an enemy unit, and click on the enemy you want to attack "
-#| "â this will bring up a window that presents further options for the "
-#| "fight. Every unit has one or more weapons it can attack with. Some "
-#| "weapons, such as swords, are melee weapons, and some weapons, such as "
-#| "bows, are ranged weapons."
msgid ""
"If you move next to an enemy unit, you may attack it. Click on your unit "
"that is next to an enemy unit, and click on the enemy you want to attack â "
@@ -3705,13 +3689,6 @@
#. type: Content of: <book><chapter><section><simpara>
#: ../../doc/manual/manual.en.xml:2051
#, fuzzy
-#| msgid ""
-#| "If you attack with a melee weapon, the enemy you attack will be able to "
-#| "strike back at you with its melee weapon. If you attack with a ranged "
-#| "weapon, the enemy will be able to strike back with its ranged weapon. If "
-#| "an enemy does not have a weapon of the same type as the one you attack "
-#| "with, they will be unable to strike back and do any damage to you in that "
-#| "fight."
msgid ""
"If you attack with a melee weapon, the enemy you attack will be able to "
"strike back at you with a melee weapon. If you attack with a ranged weapon, "
@@ -4656,10 +4633,6 @@
#. type: Content of:
<book><chapter><section><section><itemizedlist><listitem><simpara>
#: ../../doc/manual/manual.en.xml:2426
#, fuzzy
-#| msgid ""
-#| "First, read the scenario objectives. Sometimes you do not have to kill "
-#| "enemy leaders; instead it is enough that you survive for a certain number "
-#| "of turns, or pick up a particular object"
msgid ""
"First, read the scenario objectives. Sometimes you do not have to kill enemy "
"leaders; instead it is enough that you survive for a certain number of "
@@ -4891,10 +4864,6 @@
#. type: Content of:
<book><chapter><section><section><itemizedlist><listitem><simpara>
#: ../../doc/manual/manual.en.xml:2567
#, fuzzy
-#| msgid ""
-#| "After slaughtering scenarios (where you take lots of punishment) there "
-#| "are usually \"breathing room\" scenarios where you can rather easily gain "
-#| "some gold and experience (advanced units)"
msgid ""
"After slaughtering scenarios (where you take lots of punishment) there are "
"usually \"breathing room\" scenarios where you can rather easily gain some "
Modified: trunk/po/wesnoth-utbs/de.po
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/po/wesnoth-utbs/de.po?rev=46452&r1=46451&r2=46452&view=diff
==============================================================================
--- trunk/po/wesnoth-utbs/de.po (original)
+++ trunk/po/wesnoth-utbs/de.po Mon Sep 13 14:25:35 2010
@@ -9,8 +9,8 @@
"Project-Id-Version: Battle for Wesnoth 1.8\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-09-13 11:11+0200\n"
-"PO-Revision-Date: 2010-04-02 15:36+0100\n"
-"Last-Translator: Christoph Berg <[email protected]>\n"
+"PO-Revision-Date: 2010-09-13 14:22+0100\n"
+"Last-Translator: Nils Kneuper <crazy-ivanovic AT gmx D O T net>\n"
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
"Language: \n"
"MIME-Version: 1.0\n"
@@ -6415,7 +6415,6 @@
#. [message]: speaker=unit
#:
data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:2345
-#, fuzzy
msgid ""
"The belt fits perfectly! Somehow I feel stronger and tougher. This is too "
"easy, there seem to have been no traps set upon the coffin. Todayâs my
lucky "
@@ -15613,6 +15612,7 @@
#. [unit_type]: id=Desert Sentinel, race=elf
#: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Sentinel.cfg:35
+#, fuzzy
msgid ""
"Desert Sentinels patrol the sands; they are trained to avoid enemies when it "
"is advantageous. They can cripple opponents with their bolas and are deadly "
@@ -16439,7 +16439,6 @@
#. [unit_type]: id=ESpectre
#: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Spectre.cfg:16
-#, fuzzy
msgid ""
"Sometimes called the âhollow menâ, spectres form the right arm of their "
"masterâs power. These abominations are a rightful terror to the living, and
"
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