Author: alink
Date: Mon Sep 13 20:35:17 2010
New Revision: 46474
URL: http://svn.gna.org/viewcvs/wesnoth?rev=46474&view=rev
Log:
Fix off-map tile incorrectly ToD-lighted
Probably broken during the new ".png" requirement fir terrain image
Modified:
trunk/src/display.cpp
Modified: trunk/src/display.cpp
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/src/display.cpp?rev=46474&r1=46473&r2=46474&view=diff
==============================================================================
--- trunk/src/display.cpp (original)
+++ trunk/src/display.cpp Mon Sep 13 20:35:17 2010
@@ -763,7 +763,7 @@
// Cache the offmap name.
// Since it is themabel it can change,
// so don't make it static.
- const std::string off_map_name = "terrain/" +
theme_.border().tile_image + ".png";
+ const std::string off_map_name = "terrain/" +
theme_.border().tile_image;
for(std::vector<animated<image::locator> >::const_iterator it =
terrains->begin(); it != terrains->end(); ++it)
{
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