Author: anonymissimus
Date: Sun Feb 27 16:29:11 2011
New Revision: 48674
URL: http://svn.gna.org/viewcvs/wesnoth?rev=48674&view=rev
Log:
Introduced [move_unit]ignore_passability= (default no, previously it was always
no/non-existant) key to allow disabling the check for suitable terrain.
Modified:
trunk/changelog
trunk/data/lua/wml-tags.lua
Modified: trunk/changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=48674&r1=48673&r2=48674&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Sun Feb 27 16:29:11 2011
@@ -45,6 +45,8 @@
(post) advance events and an ignore_passability= (default no, previously
it was
always yes/non-existant) key controlling whether to check for suitable
terrain
when placing units
+ * Introduced [move_unit]ignore_passability= (default no, previously it was
+ always no/non-existant) key to allow disabling the check for suitable
terrain.
* Miscellaneous and bugfixes:
* Fixed: g++ compiler warnings.
* Added: cmake target to build the gui design pdf.
Modified: trunk/data/lua/wml-tags.lua
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/lua/wml-tags.lua?rev=48674&r1=48673&r2=48674&view=diff
==============================================================================
--- trunk/data/lua/wml-tags.lua (original)
+++ trunk/data/lua/wml-tags.lua Sun Feb 27 16:29:11 2011
@@ -556,13 +556,15 @@
local xs, ys = string.gmatch(to_x, pattern),
string.gmatch(to_y, pattern)
local move_string_x = current_unit.x
local move_string_y = current_unit.y
+ local pass_check = current_unit
+ if cfg.ignore_passability then pass_check = nil end
local x, y = xs(), ys()
while true do
x = tonumber(x) or
helper.wml_error(coordinate_error)
y = tonumber(y) or
helper.wml_error(coordinate_error)
- x, y = wesnoth.find_vacant_tile(x, y,
current_unit)
- if not x or not y then helper.wml_error("Could
not find a reachable vacant hex near to one of the target hexes in
[move_unit].") end
+ x, y = wesnoth.find_vacant_tile(x, y,
pass_check)
+ if not x or not y then helper.wml_error("Could
not find a suitable hex near to one of the target hexes in [move_unit].") end
move_string_x = string.format("%s,%u",
move_string_x, x)
move_string_y = string.format("%s,%u",
move_string_y, y)
local next_x, next_y = xs(), ys()
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