Author: espreon
Date: Sun Mar 6 23:21:34 2011
New Revision: 48806
URL: http://svn.gna.org/viewcvs/wesnoth?rev=48806&view=rev
Log:
Adapted the desert castle's and the desert keep's terrain graphics code to
their ruined counterparts.
Modified:
trunk/data/core/terrain-graphics.cfg
Modified: trunk/data/core/terrain-graphics.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/terrain-graphics.cfg?rev=48806&r1=48805&r2=48806&view=diff
==============================================================================
--- trunk/data/core/terrain-graphics.cfg (original)
+++ trunk/data/core/terrain-graphics.cfg Sun Mar 6 23:21:34 2011
@@ -578,8 +578,10 @@
{NEW:WALL Kh* (!,K*)
castle/keep}
# ruined desert castle
-{NEW:WALL Cdr (!,C*,K*)
castle/sand/ruin-castle}
-{NEW:WALL Kdr (!,K*)
castle/sand/ruin-keep}
+
+{NEW:WALL Cdr,Cv,Co* (!,C*,K*)
castle/sand/ruin-castle}
+{NEW:WALL2 Kdr,Kv,Ko* C*,Ke* (!,C*,K*)
castle/sand/ruin-keep-castle}
+{NEW:WALL Kdr (!,Kdr)
castle/sand/ruin-keep}
# Encampment
_______________________________________________
Wesnoth-commits mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-commits