Author: espreon
Date: Sun Mar  6 23:21:34 2011
New Revision: 48806

URL: http://svn.gna.org/viewcvs/wesnoth?rev=48806&view=rev
Log:
Adapted the desert castle's and the desert keep's terrain graphics code to 
their ruined counterparts.

Modified:
    trunk/data/core/terrain-graphics.cfg

Modified: trunk/data/core/terrain-graphics.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/terrain-graphics.cfg?rev=48806&r1=48805&r2=48806&view=diff
==============================================================================
--- trunk/data/core/terrain-graphics.cfg (original)
+++ trunk/data/core/terrain-graphics.cfg Sun Mar  6 23:21:34 2011
@@ -578,8 +578,10 @@
 {NEW:WALL             Kh*               (!,K*)                       
castle/keep}
 
 # ruined desert castle
-{NEW:WALL            Cdr         (!,C*,K*)                           
castle/sand/ruin-castle}
-{NEW:WALL            Kdr         (!,K*)                              
castle/sand/ruin-keep}
+
+{NEW:WALL             Cdr,Cv,Co*         (!,C*,K*)                    
castle/sand/ruin-castle}
+{NEW:WALL2            Kdr,Kv,Ko*         C*,Ke*       (!,C*,K*)       
castle/sand/ruin-keep-castle}
+{NEW:WALL             Kdr                (!,Kdr)                      
castle/sand/ruin-keep}
 
 
 # Encampment


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