Author: fendrin
Date: Mon Mar  7 15:00:20 2011
New Revision: 48814

URL: http://svn.gna.org/viewcvs/wesnoth?rev=48814&view=rev
Log:
Applied patch #2585

Modified:
    trunk/data/campaigns/Legend_of_Wesmere/scenarios/03_Kalian_under_Attack.cfg
    trunk/data/campaigns/Legend_of_Wesmere/scenarios/14_Human_Alliance.cfg
    trunk/data/campaigns/Legend_of_Wesmere/scenarios/22_Northern_Battle.cfg
    trunk/data/campaigns/Legend_of_Wesmere/scenarios/23_End_of_War.cfg
    trunk/data/campaigns/Legend_of_Wesmere/utils/characters.cfg

Modified: 
trunk/data/campaigns/Legend_of_Wesmere/scenarios/03_Kalian_under_Attack.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Legend_of_Wesmere/scenarios/03_Kalian_under_Attack.cfg?rev=48814&r1=48813&r2=48814&view=diff
==============================================================================
--- trunk/data/campaigns/Legend_of_Wesmere/scenarios/03_Kalian_under_Attack.cfg 
(original)
+++ trunk/data/campaigns/Legend_of_Wesmere/scenarios/03_Kalian_under_Attack.cfg 
Mon Mar  7 15:00:20 2011
@@ -889,12 +889,12 @@
             [/message]
             [message]
                 id=Galtrid
-                message= _ "Then you have not heard the ill tidings. King 
Haldric has broken the treaty. The humans will not come to our help!"
+                message= _ "Then you have not heard the ill tidings. King 
Haldric has broken the treaty. The humans will not come to our aid!"
             [/message]
             [message]
                 id=Landar
                 #TODO ESR
-                message= _ "How can they dare to brake the treaty!"
+                message= _ "How can they dare to break the treaty!"
             [/message]
 
 

Modified: trunk/data/campaigns/Legend_of_Wesmere/scenarios/14_Human_Alliance.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Legend_of_Wesmere/scenarios/14_Human_Alliance.cfg?rev=48814&r1=48813&r2=48814&view=diff
==============================================================================
--- trunk/data/campaigns/Legend_of_Wesmere/scenarios/14_Human_Alliance.cfg 
(original)
+++ trunk/data/campaigns/Legend_of_Wesmere/scenarios/14_Human_Alliance.cfg Mon 
Mar  7 15:00:20 2011
@@ -52,6 +52,11 @@
     {NEXT unit}
 
     {FOREACH villages village}
+        #Make the villages on the old map neutral
+        [capture_village]
+            x=$villages[$village].x
+            y=$villages[$village].y
+        [/capture_village]
         {VARIABLE_OP villages[$village].x add {OFFSET_X}}
         {VARIABLE_OP villages[$village].y add {OFFSET_Y}}
     {NEXT village}

Modified: 
trunk/data/campaigns/Legend_of_Wesmere/scenarios/22_Northern_Battle.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Legend_of_Wesmere/scenarios/22_Northern_Battle.cfg?rev=48814&r1=48813&r2=48814&view=diff
==============================================================================
--- trunk/data/campaigns/Legend_of_Wesmere/scenarios/22_Northern_Battle.cfg 
(original)
+++ trunk/data/campaigns/Legend_of_Wesmere/scenarios/22_Northern_Battle.cfg Mon 
Mar  7 15:00:20 2011
@@ -114,6 +114,7 @@
             [not]
                 id=Uradredia
             [/not]) side 1}
+            {AI_CONTROLLER (kalenz) () () ()}
         [/event]
 
         [event]
@@ -136,8 +137,19 @@
             recruit={ELVES}
             x=24
             y=7
+                       {ai/aliases/stable_singleplayer.cfg}
+            [ai]
+                {AI_SIMPLE_ALWAYS_ASPECT passive_leader_shares_keep yes}
+                {AI_SIMPLE_ALWAYS_ASPECT villages_per_scout 0}
+                {AI_SIMPLE_ALWAYS_ASPECT aggression 0.0}
+                {AI_SIMPLE_ALWAYS_ASPECT caution 0.75}
+                {AI_SIMPLE_ALWAYS_ASPECT grouping defensive}
+            [/ai]
         [/side]
-
+ 
+        {AI_CONTROLLER (kalenz) 1 2 ()}
+        {AI_CONTROLLER_ALLOW_LEADER_CONTROL 1 2}
+        
         [side]
             {PLAYABLE}
             [unit]
@@ -147,6 +159,10 @@
                 y=38
             [/unit]
             side=3
+#ifndef MULTIPLAYER
+            controller=ai
+            allow_player=no
+#endif
             no_leader=yes
             team_name=landar
             persistent=yes

Modified: trunk/data/campaigns/Legend_of_Wesmere/scenarios/23_End_of_War.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Legend_of_Wesmere/scenarios/23_End_of_War.cfg?rev=48814&r1=48813&r2=48814&view=diff
==============================================================================
--- trunk/data/campaigns/Legend_of_Wesmere/scenarios/23_End_of_War.cfg 
(original)
+++ trunk/data/campaigns/Legend_of_Wesmere/scenarios/23_End_of_War.cfg Mon Mar  
7 15:00:20 2011
@@ -25,12 +25,12 @@
         {EXTRA_SCENARIO_MUSIC breaking_the_chains.ogg}
         {EXTRA_SCENARIO_MUSIC casualties_of_war.ogg}
 
-        #TODO music
-
         {LOW_PRESTART}
 
         next_scenario=24_Epilogue
         [story]
+            #TODO that story needs to be changed for multiplayer
+            #We have not seen how the war went because it is no longer 
predictable
             [part]
                 # wmllint: local spelling Gitamoth
                 story= _ "It is said that the battle with the North Elves was 
the beginning of the end for Landar’s revolt. But civil war smoldered on for 
many more years, neither side mustering enough strength to achieve a decisive 
victory. Until, eventually, Landar’s increasingly harsh and arrogant ways 
drove away many of his followers. After assembling all the troops he could, 
Kalenz marched against his old friend and now mortal enemy, Landar, in the 
forest of Gitamoth..."
@@ -44,12 +44,15 @@
             {PLAYABLE}
             # wmllint: recognize Kalenz
             recruit={ELVES}
-            {GOLD 200 160 160}
+            {GOLD 200 160 160} #TODO too similar
+#ifndef MULTIPLAYER
+            #TODO Let's keep cleodil out of multiplayer, shall we?
             [unit]
                 {CLEODIL}
                 #wmllint: recognize Cleodil
                 placement=leader
             [/unit]
+#endif
         [/side]
         #wmllint: validate-on
         [event]

Modified: trunk/data/campaigns/Legend_of_Wesmere/utils/characters.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Legend_of_Wesmere/utils/characters.cfg?rev=48814&r1=48813&r2=48814&view=diff
==============================================================================
--- trunk/data/campaigns/Legend_of_Wesmere/utils/characters.cfg (original)
+++ trunk/data/campaigns/Legend_of_Wesmere/utils/characters.cfg Mon Mar  7 
15:00:20 2011
@@ -56,7 +56,9 @@
         {ABILITY_ELATES_KALENZ}
         {ABILITY_HEALS_KALENZ}
 #endif
-        {ABILITY_EXTRA_HEAL}
+        #TODO test the whole extra traits things.
+#        {ABILITY_EXTRA_HEAL}
+        {ABILITY_CURES}
     [/abilities]
     [modifications]
         {TRAIT_QUICK}


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