Author: mordante
Date: Sun Mar 27 13:15:02 2011
New Revision: 49014

URL: http://svn.gna.org/viewcvs/wesnoth?rev=49014&view=rev
Log:
When no side in shroud select side 1.

This restores backwardscompatibility.

Modified:
    trunk/src/game_events.cpp

Modified: trunk/src/game_events.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/game_events.cpp?rev=49014&r1=49013&r2=49014&view=diff
==============================================================================
--- trunk/src/game_events.cpp (original)
+++ trunk/src/game_events.cpp Sun Mar 27 13:15:02 2011
@@ -546,15 +546,12 @@
 {
        std::string side_for_raw = cfg["side"];
 
-       //If they didn't define any sides then we are making a comma separated 
list for them
-       //It contains all the sides from 1 to the max number of sides in play
+       // If they didn't define any sides fall back to the old behaviour of
+       // selecting side 1.
        if (side_for_raw.empty()) {
-       side_for_raw = "1";
-               for (size_t side_index = 1; side_index < 
resources::teams->size(); side_index++) {
-                       std::string side_fake = lexical_cast<std::string>( 
side_index + 1 );
-                       side_for_raw = side_for_raw + "," + side_fake;
-               }
-       }
+               side_for_raw = "1";
+       }
+
        //iterate through the list
        std::vector<std::string> side_for =
                utils::split(side_for_raw, ',', utils::STRIP_SPACES | 
utils::REMOVE_EMPTY);


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