Author: anonymissimus
Date: Wed Jun  8 20:59:59 2011
New Revision: 49795

URL: http://svn.gna.org/viewcvs/wesnoth?rev=49795&view=rev
Log:
renamed a tod getter function

Modified:
    trunk/src/game_display.cpp
    trunk/src/game_events.cpp
    trunk/src/reports.cpp
    trunk/src/terrain_filter.cpp
    trunk/src/tod_manager.cpp
    trunk/src/tod_manager.hpp

Modified: trunk/src/game_display.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/game_display.cpp?rev=49795&r1=49794&r2=49795&view=diff
==============================================================================
--- trunk/src/game_display.cpp (original)
+++ trunk/src/game_display.cpp Wed Jun  8 20:59:59 2011
@@ -418,7 +418,7 @@
 
 const time_of_day& game_display::get_time_of_day(const map_location& loc) const
 {
-       return tod_manager_.get_time_of_day(loc);
+       return tod_manager_.get_time_of_day_with_areas(loc);
 }
 
 bool game_display::has_time_area() const

Modified: trunk/src/game_events.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/game_events.cpp?rev=49795&r1=49794&r2=49795&view=diff
==============================================================================
--- trunk/src/game_events.cpp (original)
+++ trunk/src/game_events.cpp Wed Jun  8 20:59:59 2011
@@ -753,7 +753,7 @@
        const map_location loc = cfg_to_loc(cfg, -999, -999);
        int turn = cfg["turn"];
        // using 0 will use the current turn
-       const time_of_day& tod = 
resources::tod_manager->get_time_of_day(loc,turn);
+       const time_of_day& tod = 
resources::tod_manager->get_time_of_day_with_areas(loc,turn);
 
        std::string variable = cfg["variable"];
        if(variable.empty()) {

Modified: trunk/src/reports.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/reports.cpp?rev=49795&r1=49794&r2=49795&view=diff
==============================================================================
--- trunk/src/reports.cpp (original)
+++ trunk/src/reports.cpp Wed Jun  8 20:59:59 2011
@@ -588,7 +588,7 @@
                tod = resources::tod_manager->get_time_of_day();
        } else if (viewing_team.fogged(mouseover_hex)) {
                // Don't show illuminated time on fogged tiles.
-               tod = resources::tod_manager->get_time_of_day(mouseover_hex);
+               tod = 
resources::tod_manager->get_time_of_day_with_areas(mouseover_hex);
        } else {
                tod = resources::tod_manager->time_of_day_at(mouseover_hex);
        }

Modified: trunk/src/terrain_filter.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/terrain_filter.cpp?rev=49795&r1=49794&r2=49795&view=diff
==============================================================================
--- trunk/src/terrain_filter.cpp (original)
+++ trunk/src/terrain_filter.cpp Wed Jun  8 20:59:59 2011
@@ -212,7 +212,7 @@
        time_of_day tod(dummy_cfg);
        if(!tod_type.empty() || !tod_id.empty()) {
                if(flat_) {
-                       tod = resources::tod_manager->get_time_of_day(loc);
+                       tod = 
resources::tod_manager->get_time_of_day_with_areas(loc);
                } else {
                        tod = resources::tod_manager->time_of_day_at(loc);
                }

Modified: trunk/src/tod_manager.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/tod_manager.cpp?rev=49795&r1=49794&r2=49795&view=diff
==============================================================================
--- trunk/src/tod_manager.cpp (original)
+++ trunk/src/tod_manager.cpp Wed Jun  8 20:59:59 2011
@@ -105,7 +105,7 @@
        if(!resources::game_map->on_board(loc)) {
                return get_time_of_day_turn(times_, for_turn, currentTime_);
        }
-       return get_time_of_day(loc, for_turn);
+       return get_time_of_day_with_areas(loc, for_turn);
 }
 
 const time_of_day& tod_manager::get_previous_time_of_day() const
@@ -113,7 +113,7 @@
        return get_time_of_day_turn(times_, turn_ - 1, currentTime_);
 }
 
-const time_of_day& tod_manager::get_time_of_day(const map_location& loc, int 
n_turn) const
+const time_of_day& tod_manager::get_time_of_day_with_areas(const map_location& 
loc, int n_turn) const
 {
        if(n_turn == 0)
                n_turn = turn_;
@@ -224,7 +224,7 @@
        const unit_map& units = *resources::units;
        int light_modif =  
map.get_terrain_info(map.get_terrain(loc)).light_modification();
 
-       time_of_day tod = get_time_of_day(loc, for_turn);
+       time_of_day tod = get_time_of_day_with_areas(loc, for_turn);
 
        int light = tod.lawful_bonus + light_modif;
        int illum_light = light;

Modified: trunk/src/tod_manager.hpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/tod_manager.hpp?rev=49795&r1=49794&r2=49795&view=diff
==============================================================================
--- trunk/src/tod_manager.hpp (original)
+++ trunk/src/tod_manager.hpp Wed Jun  8 20:59:59 2011
@@ -46,7 +46,7 @@
                 * Returns time of day object in the turn at a location.
                 * If nturn = 0 use current turn
                 */
-               const time_of_day& get_time_of_day(const map_location& loc, int 
n_turn = 0) const;
+               const time_of_day& get_time_of_day_with_areas(const 
map_location& loc, int n_turn = 0) const;
 
                static bool is_start_ToD(const std::string&);
 


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