Author: ivanovic
Date: Sun Jul 24 17:14:37 2011
New Revision: 50385

URL: http://svn.gna.org/viewcvs/wesnoth?rev=50385&view=rev
Log:
changelog cleanups and style fixes (alphabetical sorting in sections, <=80 
chars per line, ...)

Modified:
    trunk/changelog
    trunk/players_changelog

Modified: trunk/changelog
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=50385&r1=50384&r2=50385&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Sun Jul 24 17:14:37 2011
@@ -5,43 +5,45 @@
    * Updated translations: British English, Estonian, Indonesian, Irish,
      Latin, Old English, Russian, Vietnamese
  * Lua API:
-   * added support for slider and progress_bar widgets to 
wesnoth.get_dialog_value
-   * added support for text_box, slider, and progress_bar widgets to 
wesnoth.set_dialog_value
+   * added support for slider and progress_bar widgets to
+     wesnoth.get_dialog_value
+   * added support for text_box, slider, and progress_bar widgets to
+     wesnoth.set_dialog_value
+   * new wesnoth.races table
    * wesnoth.get_terrain_info can now retrieve the editor_name field
-   * new wesnoth.races table
  * Multiplayer server:
+   * Handle incoming [whiteboard] data
    * Treat inactive forum accounts as unregistered users to prevent abuse
      of unverified registrations
-   * Handle incoming [whiteboard] data
  * User interface:
-   * Sort the Recruit menu by localized unit type names (feature #18294)
+   * Converted New Folder dialog to GUI2
+   * Moved Animate Map option from Advanced Preferences to Display
    * Moved Reverse Time Graphics display option to Advanced Preferences
    * Moved Scroll Tracking of Unit Actions display option to Advanced
      Preferences, renamed to Follow Unit Actions
    * Moved Unit Standing Animations option from Advanced Preferences to
      Display
-   * Moved Animate Map option from Advanced Preferences to Display
    * Removed window decorations from GUI2 lobby
-   * Converted New Folder dialog to GUI2
+   * Sort the Recruit menu by localized unit type names (feature #18294)
    * Whiteboard planning system:
      * Added a new planned action type: "Suppose dead"
+     * Changed behavior of invalid actions (no longer immediately discarded)
+     * Disabled undo while planning mode is active
      * Made whiteboard plans visible to allied network players
-     * Disabled undo while planning mode is active
-     * Changed behavior of invalid actions (no longer immediately discarded)
  * Terrains:
    * Tweaked gameplay-visible names of terrain types, and restored many
      missing ones.
  * Miscellaneous and bug fixes:
+   * CMake build system:
+     * Disabled building of libana by default
+     * Removed "-Wno-strict-aliasing" from the default compiler flags
+   * Fixed bug #18117, saved games with Qatif-al-nar became corrupted
+   * Fixed bug #18120, where Khalifate units were not getting the default AMLA
+   * Patch #2663: Make wesnoth-optipng work on systems with BSD stat
    * Started working on the new asio based network subsystem. boost.asio
      (along with boost.thread and boost.system) is now a dependency for
      the client no matter whether ANA is enabled.
    * Support for gamepads/joysticks
-   * Fixed bug #18117, saved games with Qatif-al-nar became corrupted
-   * Fixed bug #18120, where Khalifate units were not getting the default ALMA
-   * Patch #2663: Make wesnoth-optipng work on systems with BSD stat
-   * CMake build system:
-     * Disabled building of libana by default
-     * Removed "-Wno-strict-aliasing" from the default compiler flags
 
 Version 1.9.7:
  * Graphics:

Modified: trunk/players_changelog
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/players_changelog?rev=50385&r1=50384&r2=50385&view=diff
==============================================================================
--- trunk/players_changelog (original)
+++ trunk/players_changelog Sun Jul 24 17:14:37 2011
@@ -8,24 +8,25 @@
      Latin, Old English, Russian, Vietnamese.
 
  * User interface:
-   * Sort the Recruit menu by localized unit type names.
+   * Moved Animate Map option from Advanced Preferences to Display.
    * Moved Reverse Time Graphics option to Advanced Preferences.
    * Moved Scroll Tracking of Unit Actions display option to Advanced
      Preferences, renamed to Follow Unit Actions.
    * Moved Unit Standing Animations option from Advanced Preferences to
      Display.
-   * Moved Animate Map option from Advanced Preferences to Display.
+   * Sort the Recruit menu by localized unit type names.
    * Support for gamepads/joysticks
    * Whiteboard planning system:
      * Added a new planned action type: "Suppose dead"
+     * Changed behavior of invalid actions (no longer immediately discarded)
+     * Disabled undo while planning mode is active
      * Made whiteboard plans visible to allied network players
-     * Disabled undo while planning mode is active
-     * Changed behavior of invalid actions (no longer immediately discarded)
 
  * Miscellaneous and bugfixes:
    * Fixed bug #18117, saved games with Qatif-al-nar became corrupted
-   * Fixed bug #18120, where Khalifate units were not getting the default ALMA
-   
+   * Fixed bug #18120, where Khalifate units were not getting the default AMLA
+
+
 Version 1.9.7:
  * Graphics:
     * Terrains:


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