Author: espreon
Date: Sun Aug 7 17:18:24 2011
New Revision: 50641
URL: http://svn.gna.org/viewcvs/wesnoth?rev=50641&view=rev
Log:
We don't need to use the narrator anymore to prevent scrolling thanks to
scroll=no; fixes bug #18459.
Modified:
trunk/data/campaigns/tutorial/scenarios/2_Speaking.cfg
Modified: trunk/data/campaigns/tutorial/scenarios/2_Speaking.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/tutorial/scenarios/2_Speaking.cfg?rev=50641&r1=50640&r2=50641&view=diff
==============================================================================
--- trunk/data/campaigns/tutorial/scenarios/2_Speaking.cfg (original)
+++ trunk/data/campaigns/tutorial/scenarios/2_Speaking.cfg Sun Aug 7 17:18:24
2011
@@ -38,21 +38,18 @@
[scroll_to_unit]
id={ID_STRING}
[/scroll_to_unit]
- # Pretend this is narrator, since otherwise we scroll back.
+
[message]
- speaker=narrator
- caption= _"Galdrad"
- image=portraits/elves/captain.png
+ speaker=Galdrad
+ scroll=no
message={MESSAGE_TEXT}
[/message]
#enddef
#define TALK_NO_MOVE MESSAGE_TEXT
- # Pretend this is narrator, since otherwise we scroll back.
[message]
- speaker=narrator
- caption= _"Galdrad"
- image=portraits/elves/captain.png
+ speaker=Galdrad
+ scroll=no
message={MESSAGE_TEXT}
[/message]
#enddef
@@ -61,11 +58,10 @@
[scroll_to]
x,y={POSITION}
[/scroll_to]
- # Pretend this is narrator, since otherwise we scroll back.
+
[message]
- speaker=narrator
- caption= _"Galdrad"
- image=portraits/elves/captain.png
+ speaker=Galdrad
+ scroll=no
message={MESSAGE_TEXT}
[/message]
#enddef
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