Author: espreon
Date: Sun Aug  7 17:18:24 2011
New Revision: 50641

URL: http://svn.gna.org/viewcvs/wesnoth?rev=50641&view=rev
Log:
We don't need to use the narrator anymore to prevent scrolling thanks to 
scroll=no; fixes bug #18459.

Modified:
    trunk/data/campaigns/tutorial/scenarios/2_Speaking.cfg

Modified: trunk/data/campaigns/tutorial/scenarios/2_Speaking.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/tutorial/scenarios/2_Speaking.cfg?rev=50641&r1=50640&r2=50641&view=diff
==============================================================================
--- trunk/data/campaigns/tutorial/scenarios/2_Speaking.cfg (original)
+++ trunk/data/campaigns/tutorial/scenarios/2_Speaking.cfg Sun Aug  7 17:18:24 
2011
@@ -38,21 +38,18 @@
     [scroll_to_unit]
         id={ID_STRING}
     [/scroll_to_unit]
-    # Pretend this is narrator, since otherwise we scroll back.
+
     [message]
-        speaker=narrator
-        caption= _"Galdrad"
-        image=portraits/elves/captain.png
+        speaker=Galdrad
+        scroll=no
         message={MESSAGE_TEXT}
     [/message]
 #enddef
 
 #define TALK_NO_MOVE MESSAGE_TEXT
-    # Pretend this is narrator, since otherwise we scroll back.
     [message]
-        speaker=narrator
-        caption= _"Galdrad"
-        image=portraits/elves/captain.png
+        speaker=Galdrad
+        scroll=no
         message={MESSAGE_TEXT}
     [/message]
 #enddef
@@ -61,11 +58,10 @@
     [scroll_to]
         x,y={POSITION}
     [/scroll_to]
-    # Pretend this is narrator, since otherwise we scroll back.
+
     [message]
-        speaker=narrator
-        caption= _"Galdrad"
-        image=portraits/elves/captain.png
+        speaker=Galdrad
+        scroll=no
         message={MESSAGE_TEXT}
     [/message]
 #enddef


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