Author: tschmitz
Date: Sat Aug 20 23:21:25 2011
New Revision: 50868
URL: http://svn.gna.org/viewcvs/wesnoth?rev=50868&view=rev
Log:
Updated changelogs (whiteboard stuff).
Modified:
trunk/changelog
trunk/players_changelog
Modified: trunk/changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=50868&r1=50867&r2=50868&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Sat Aug 20 23:21:25 2011
@@ -98,6 +98,12 @@
* Increased the frozen defense from 10% to 30%
* Increased the swamp defense from 10% to 20%
* Decreased the hill defense from 60% to 50%
+ * User interface:
+ * Whiteboard planning system:
+ * Added support for planning multi-turn moves
+ * Added the option to hide allies' plans during a network game
+ * Made action numbers colored according to team color
+ * Made plan execution halt upon discovering hidden units
* WML engine:
* Added [event]id= support (to protect against duplicates)
* Added [event]delete=true support (to remove events that have an id set)
@@ -120,6 +126,9 @@
[remove_shroud], [place_shroud], [modify_side], [modify_ai] actions
* Fixed bug #17150: fix naming confict with OpenBSD macro by renaming
* Added "-Wno-strict-aliasing" to the default compiler flags
+ * Whiteboard planning system:
+ * Made the whiteboard respond better to :droid, :give_control, etc.
+ * Removed chat notification upon activating the whiteboard
Version 1.9.8:
* Campaigns:
Modified: trunk/players_changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/players_changelog?rev=50868&r1=50867&r2=50868&view=diff
==============================================================================
--- trunk/players_changelog (original)
+++ trunk/players_changelog Sat Aug 20 23:21:25 2011
@@ -77,6 +77,12 @@
* Increased the frozen defense from 10% to 30%
* Increased the swamp defense from 10% to 20%
* Decreased the hill defense from 60% to 50%
+ * User interface:
+ * Whiteboard planning system:
+ * Added support for planning multi-turn moves
+ * Added the option to hide allies' plans during a network game
+ * Made action numbers colored according to team color
+ * Made plan execution halt upon discovering hidden units
Version 1.9.8:
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