Author: tschmitz
Date: Fri Aug 26 20:31:38 2011
New Revision: 50922
URL: http://svn.gna.org/viewcvs/wesnoth?rev=50922&view=rev
Log:
Fixed problem with ghosted fake units on allies' move actions.
Modified:
trunk/src/whiteboard/highlight_visitor.cpp
Modified: trunk/src/whiteboard/highlight_visitor.cpp
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/src/whiteboard/highlight_visitor.cpp?rev=50922&r1=50921&r2=50922&view=diff
==============================================================================
--- trunk/src/whiteboard/highlight_visitor.cpp (original)
+++ trunk/src/whiteboard/highlight_visitor.cpp Fri Aug 26 20:31:38 2011
@@ -261,9 +261,11 @@
}
if (move->fake_unit_)
{
- side_actions::iterator last_action =
side_actions_->find_last_action_of(move->get_unit());
-
- if (!(last_action != side_actions_->end() &&
*last_action == move))
+ side_actions& sa =
*resources::teams->at(move->team_index()).get_side_actions();
+ side_actions::iterator last_action =
sa.find_last_action_of(move->get_unit());
+
+ assert(last_action != sa.end());
+ if(*last_action != move)
{
move->fake_unit_->set_disabled_ghosted(false);
}
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