Author: grickit
Date: Sat Oct 15 16:04:07 2011
New Revision: 51486
URL: http://svn.gna.org/viewcvs/wesnoth?rev=51486&view=rev
Log:
Merfolk villages can now be placed on arbitrary base terrains like all the
other villages.
Modified:
trunk/data/core/terrain.cfg
Modified: trunk/data/core/terrain.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/terrain.cfg?rev=51486&r1=51485&r2=51486&view=diff
==============================================================================
--- trunk/data/core/terrain.cfg (original)
+++ trunk/data/core/terrain.cfg Sat Oct 15 16:04:07 2011
@@ -1601,22 +1601,9 @@
symbol_image=village/coast-tile
id=mermen_village
name= _ "Village"
- editor_name= _ "Shallow Merfolk Village"
- string=Ww^Vm
- aliasof=Ww
- submerge=0.4
- heals=8
- gives_income=true
- editor_group=water, village
-[/terrain_type]
-
-[terrain_type]
- symbol_image=village/swamp-merfolk-tile
- id=swamp_merfolk-village
- name= _ "Village"
- editor_name= _ "Swamp Merfolk Village"
- string=Ss^Vm
- aliasof=Ss
+ editor_name= _ "Merfolk Village"
+ string=^Vm
+ aliasof=_bas, Vi
submerge=0.4
heals=8
gives_income=true
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