Author: alarantalara
Date: Sat Oct 22 18:28:30 2011
New Revision: 51580
URL: http://svn.gna.org/viewcvs/wesnoth?rev=51580&view=rev
Log:
Placeholder WML for a rotting bridge
Modified:
trunk/data/core/terrain-graphics.cfg
trunk/data/core/terrain.cfg
Modified: trunk/data/core/terrain-graphics.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/terrain-graphics.cfg?rev=51580&r1=51579&r2=51580&view=diff
==============================================================================
--- trunk/data/core/terrain-graphics.cfg (original)
+++ trunk/data/core/terrain-graphics.cfg Sat Oct 22 18:28:30 2011
@@ -49,21 +49,22 @@
# TRACK LAYOUT MUST STAY ON TOP
# they set flags that will be used by other macros later.
# they don't set any image by themselves.
- {LAYOUT_TRACKS_F *^Bw\ *^Bw| *^Bw/ overlay}
- {LAYOUT_TRACKS_F *^Br\ *^Br| *^Br/ overlay}
+ {LAYOUT_TRACKS_F *^Bw\* *^Bw|* *^Bw/* overlay}
+ {LAYOUT_TRACKS_F *^Br\ *^Br| *^Br/ overlay}
{LAYOUT_TRACKS_STRAIGHT_F *^Bsb\ *^Bsb| *^Bsb/ overlay}
#{TRACK_TEST_FLAG (*^Br\,*^Br|,*^Br/) overlay-connect}
# basic images for the bridge
- {TRACK_COMPLETE *^Bw\ *^Bw| *^Bw/ overlay bridge/wood}
+ {TRACK_COMPLETE *^Bw\ *^Bw| *^Bw/ overlay bridge/wood}
+ {TRACK_COMPLETE *^Bw\r *^Bw|r *^Bw/r overlay bridge/wood}
# add transition bridges<->bridges wherever images are missing
- {TRACK_BORDER_RESTRICTED_PLF (*Bw|,*^Bw/,*^Bw\) (*^Bw|,*^Bw/,*^Bw/) 100 -80
overlay bridge/wood-end}
+ {TRACK_BORDER_RESTRICTED_PLF (*^Bw|*,*^Bw/*,*^Bw\*) (*^Bw|*,*^Bw/*,*^Bw/*)
100 -80 overlay bridge/wood-end}
# add dock-style ends to bridges ending in water
- {TRACK_BORDER_RESTRICTED_PLF (*^Bw|,*^Bw/,*^Bw\) (W*^,Ss^,Ai^) 100 -80
overlay bridge/wood-dock}
+ {TRACK_BORDER_RESTRICTED_PLF (*^Bw|*,*^Bw/*,*^Bw\*) (W*^,Ss^,Ai^) 100 -80
overlay bridge/wood-dock}
# add ramps where straight bridges end on land
- {TRACK_BORDER_RESTRICTED_PLF (*^Bw|,*^Bw/,*^Bw\) (!,C*,K*) 100 -80 overlay
bridge/wood-end}
+ {TRACK_BORDER_RESTRICTED_PLF (*^Bw|*,*^Bw/*,*^Bw\*) (!,C*,K*) 100 -80 overlay
bridge/wood-end}
# Mine rail tracks
{TRACK_COMPLETE *^Br\ *^Br| *^Br/ overlay misc/rails}
Modified: trunk/data/core/terrain.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/terrain.cfg?rev=51580&r1=51579&r2=51580&view=diff
==============================================================================
--- trunk/data/core/terrain.cfg (original)
+++ trunk/data/core/terrain.cfg Sat Oct 22 18:28:30 2011
@@ -1923,6 +1923,42 @@
unit_height_adjust=22
[/terrain_type]
+[terrain_type]
+ symbol_image=bridge/wood-n-s
+ id=rotbridge
+ name= _ "Bridge"
+ editor_name= _ "Rotting Bridge"
+ string=^Bw|r
+ aliasof=_bas, Gt
+ submerge=0
+ unit_height_adjust=22
+ editor_group=bridge, water
+[/terrain_type]
+
+[terrain_type]
+ symbol_image=bridge/wood-ne-sw
+ id=rotbridgediag1
+ name= _ "Bridge"
+ editor_name= _ "Rotting Bridge"
+ string=^Bw/r
+ aliasof=_bas, Gt
+ editor_group=bridge, water
+ submerge=0
+ unit_height_adjust=22
+[/terrain_type]
+
+[terrain_type]
+ symbol_image=bridge/wood-se-nw
+ id=rotbridgediag2
+ name= _ "Bridge"
+ editor_name= _ "Rotting Bridge"
+ string=^Bw\r
+ aliasof=_bas, Gt
+ editor_group=bridge, water
+ submerge=0
+ unit_height_adjust=22
+[/terrain_type]
+
# ######## Basic Stone Bridge
[terrain_type]
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