Author: alarantalara
Date: Mon Oct 24 04:53:39 2011
New Revision: 51608
URL: http://svn.gna.org/viewcvs/wesnoth?rev=51608&view=rev
Log:
Allow oasis to be placed on any terrain - alias to base terrain
Modified:
trunk/changelog
trunk/data/core/terrain.cfg
trunk/players_changelog
Modified: trunk/changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=51608&r1=51607&r2=51608&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Mon Oct 24 04:53:39 2011
@@ -31,6 +31,8 @@
* The side metatable provides also the side number
(like wesnoth.sides[i].side, which would be i)
* add function wesnoth.debug
+ * Terrain:
+ * Oasis may be placed on any terrain, aliased to base
* Unit changes and Balancing
* All mounted units now have forest defines capped at 30%. This reduces
their
defense on forested hills from 40% to 30%
Modified: trunk/data/core/terrain.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/terrain.cfg?rev=51608&r1=51607&r2=51608&view=diff
==============================================================================
--- trunk/data/core/terrain.cfg (original)
+++ trunk/data/core/terrain.cfg Mon Oct 24 04:53:39 2011
@@ -299,8 +299,9 @@
symbol_image=sand/desert-oasis
id=oasis
name= _ "Oasis"
- string=Dd^Do
- aliasof=Ds
+ default_base=Dd
+ string=^Do
+ aliasof=_bas
heals=8
#gives_income=true
editor_group=desert, forest
Modified: trunk/players_changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/players_changelog?rev=51608&r1=51607&r2=51608&view=diff
==============================================================================
--- trunk/players_changelog (original)
+++ trunk/players_changelog Mon Oct 24 04:53:39 2011
@@ -29,6 +29,9 @@
* Updated translations: British English, Czech, Dutch, Galician, Indonesian,
Italian, Japanese, Korean, Latin, Lithuanian, Old English,
Portuguese (Brazil), Russian, Slovak, Swedish.
+
+ * Terrain:
+ * Oasis may be placed on any terrain, aliased to base.
* Unit changes and Balancing
* All mounted units now have forest defense capped at 30%. This reduces
their
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