Author: alarantalara
Date: Tue Oct 25 00:48:57 2011
New Revision: 51616
URL: http://svn.gna.org/viewcvs/wesnoth?rev=51616&view=rev
Log:
remove test terrains in preparation for 1.10
Modified:
trunk/data/core/terrain-graphics.cfg
trunk/data/core/terrain.cfg
Modified: trunk/data/core/terrain-graphics.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/terrain-graphics.cfg?rev=51616&r1=51615&r2=51616&view=diff
==============================================================================
--- trunk/data/core/terrain-graphics.cfg (original)
+++ trunk/data/core/terrain-graphics.cfg Tue Oct 25 00:48:57 2011
@@ -329,12 +329,6 @@
# Flat base terrains
-# Crazy terrains for testing purposes
-#{TERRAIN_BASE Jm
test/m}
-#{TERRAIN_BASE Jy
test/y}
-{DISABLE_BASE_TRANSITIONS Jb}
-{TERRAIN_BASE_RANDOM Jb
test/b}
-
# The first grass tile of each kind is the most standard and generic one, thus
it appears more frequently to space out the rest
{TERRAIN_BASE_P Gg 20
grass/green}
{TERRAIN_BASE_RANDOM Gg
grass/green}
@@ -663,17 +657,6 @@
{TRANSITION_COMPLETE_LB (Ss,Chs) (!,S*,W*,H*,M*,A*) -230
ANIMATION_01 swamp/water-to-land}
-# Crazy Test Terrains
-
-#{TRANSITION_COMPLETE_LF Jm Jb,Jy
-240 inside test/m} # inside
-#{TRANSITION_COMPLETE_LF Jy Jb,Jm
-241 inside test/y} # inside
-#{TRANSITION_COMPLETE_LF Jb Jy,Jm
-242 inside test/b} # inside
-
-#{TRANSITION_COMPLETE_L Jb (!,Jb)
-343 test/b} # outside
-#{TRANSITION_COMPLETE_L Jy (!,Jy)
-344 test/y} # outside
-#{TRANSITION_COMPLETE_L Jm (!,Jm)
-345 test/m} # outside
-
-
{TRANSITION_COMPLETE_L Iwr G*,R*,W*,S*,D*,A*,Q*
-230 interior/wood-regular}
{TRANSITION_COMPLETE_LF *^Efm G*
-240 transition4 embellishments/flowers-mixed}
Modified: trunk/data/core/terrain.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/terrain.cfg?rev=51616&r1=51615&r2=51616&view=diff
==============================================================================
--- trunk/data/core/terrain.cfg (original)
+++ trunk/data/core/terrain.cfg Tue Oct 25 00:48:57 2011
@@ -2106,34 +2106,6 @@
[/terrain_type]
#
-# ## TEST ##
-#
-
-#[terrain_type]
-# symbol_image=test/m
-# id=m
-# name= _ "Test M"
-# string=Jm
-# editor_group=special
-#[/terrain_type]
-
-#[terrain_type]
-# symbol_image=test/y
-# id=y
-# name= _ "Test Y"
-# string=Jy
-# editor_group=special
-#[/terrain_type]
-
-#[terrain_type]
-# symbol_image=test/b
-# id=b
-# name= _ "Test B"
-# string=Jb
-# editor_group=special
-#[/terrain_type]
-
-#
# ## Terrain Archetypes ##
#
_______________________________________________
Wesnoth-commits mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-commits