Author: alarantalara
Date: Tue Oct 25 03:11:39 2011
New Revision: 51624
URL: http://svn.gna.org/viewcvs/wesnoth?rev=51624&view=rev
Log:
simplify beach rule and make it be drawn under manufactured walls
Modified:
trunk/data/core/terrain-graphics.cfg
Modified: trunk/data/core/terrain-graphics.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/terrain-graphics.cfg?rev=51624&r1=51623&r2=51624&view=diff
==============================================================================
--- trunk/data/core/terrain-graphics.cfg (original)
+++ trunk/data/core/terrain-graphics.cfg Tue Oct 25 03:11:39 2011
@@ -744,7 +744,7 @@
# The dark, submerged water-to-land transition used for about everything but
sand
-{NEW:BEACH (R*,G*,U*,M*,H*,Xu*,Ql*,!,Chw,Khw,Khs,!,C*,K*)
W* flat/shore}
+{NEW:BEACH !,Chw,Khw,Khs,W*,S*,D*,Xv,Qx*,A* W*
flat/shore}
# Water Transitions below everything else
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