Author: anonymissimus
Date: Sun Nov  6 16:53:10 2011
New Revision: 51892

URL: http://svn.gna.org/viewcvs/wesnoth?rev=51892&view=rev
Log:
changelog update/correction

Modified:
    trunk/changelog

Modified: trunk/changelog
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=51892&r1=51891&r2=51892&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Sun Nov  6 16:53:10 2011
@@ -41,14 +41,12 @@
    * The side metatable provides also the side number
      (like wesnoth.sides[i].side, which would be i)
    * add function wesnoth.debug
-   * Added function wesnoth.unit_image_mods, which takes a unit object and
-     retrieves a image path function string depending on image mods applied via
-     EffectWML
    * Added: Support for clickables (button and repeating button) to
      wesnoth.set_dialog_callback (patch #2763)
    * Allowed function debug.traceback()
    * wesnoth.set_village_owner takes a bool argument determining
      whether to fire capture events
+   * add field image_mods in proxy units
  * Multiplayer:
    * New map: Aethermaw
    * Updated maps: Hamlets, Howling Ghost Badlands, Thousand Stings Garrison


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