Author: anonymissimus
Date: Sun Nov 6 16:53:10 2011
New Revision: 51892
URL: http://svn.gna.org/viewcvs/wesnoth?rev=51892&view=rev
Log:
changelog update/correction
Modified:
trunk/changelog
Modified: trunk/changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=51892&r1=51891&r2=51892&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Sun Nov 6 16:53:10 2011
@@ -41,14 +41,12 @@
* The side metatable provides also the side number
(like wesnoth.sides[i].side, which would be i)
* add function wesnoth.debug
- * Added function wesnoth.unit_image_mods, which takes a unit object and
- retrieves a image path function string depending on image mods applied via
- EffectWML
* Added: Support for clickables (button and repeating button) to
wesnoth.set_dialog_callback (patch #2763)
* Allowed function debug.traceback()
* wesnoth.set_village_owner takes a bool argument determining
whether to fire capture events
+ * add field image_mods in proxy units
* Multiplayer:
* New map: Aethermaw
* Updated maps: Hamlets, Howling Ghost Badlands, Thousand Stings Garrison
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