Author: anonymissimus
Date: Tue Nov  8 18:26:00 2011
New Revision: 51928

URL: http://svn.gna.org/viewcvs/wesnoth?rev=51928&view=rev
Log:
some wmllint fixes (the ones I feel confident about)

Modified:
    trunk/data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Rune_Lord.cfg
    trunk/data/multiplayer/scenarios/2p_Aethermaw.cfg

Modified: 
trunk/data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Rune_Lord.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Rune_Lord.cfg?rev=51928&r1=51927&r2=51928&view=diff
==============================================================================
--- trunk/data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Rune_Lord.cfg 
(original)
+++ trunk/data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Rune_Lord.cfg 
Tue Nov  8 18:26:00 2011
@@ -24,7 +24,7 @@
     advances_to=null
     {AMLA_DEFAULT}
     undead_variation=null
-    description= _ "Except for those with almost supernatural skill, the 
highest rank a runecrafter can rise to is that of the Dwarvish Runemaster. 
Striking blows nearly as powerful as those of the best warriors, they would be 
fearsome without their craft, but with it they are also nigh on invincible, 
since their runes cause the physical blows of their enemies to deal less damage 
than would be expected."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL}
+    description= _ "Except for those with almost supernatural skill, the 
highest rank a runecrafter can rise to is that of the Dwarvish Runemaster. 
Striking blows nearly as powerful as those of the best warriors, they would be 
fearsome without their craft, but with it they are also nigh on invincible, 
since their runes cause the physical blows of their enemies to deal less damage 
than would be 
expected."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_ARCANE}
     {DEFENSE_ANIM "units/karrag-defend.png" "units/karrag.png" 
{SOUND_LIST:LICH_HIT} }
     die_sound=lich-die.ogg
     [attack]

Modified: trunk/data/multiplayer/scenarios/2p_Aethermaw.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/multiplayer/scenarios/2p_Aethermaw.cfg?rev=51928&r1=51927&r2=51928&view=diff
==============================================================================
--- trunk/data/multiplayer/scenarios/2p_Aethermaw.cfg (original)
+++ trunk/data/multiplayer/scenarios/2p_Aethermaw.cfg Tue Nov  8 18:26:00 2011
@@ -2,6 +2,7 @@
 [multiplayer]
     id=multiplayer_Aethermaw
     name= _ "2p — Aethermaw"
+    # wmllint: local spellings Sulla Aethermaw Paterson
     description= _ "Long ago, the Great Mage Sulla was imprisoned in the 
Aethermaw, a nexus of mystical energy whose chaotic nature was able to prevent 
her escape. Over the centuries, however, Sulla gradually attuned her powers to 
the maelstrom of disorder that is the Aethermaw, and has now begun to project 
its influence onto the material plane, drawing in entire regions of land from 
hundreds of different worlds, realities and time-periods. She experiments with 
these disparate pieces of the cosmos, manipulating them, merging them and 
sending them back and forth between the Aethermaw and their place of origin. 
Perhaps, as her mastery over the Aethermaw grows, Sulla will one day break free 
of its bonds. Until that time comes, she will continue to amuse herself by 
arranging battles between the mortal beings unlucky enough to be drawn into its 
depths. Designed by Doc Paterson."
     map_data="{multiplayer/maps/2p_Aethermaw.map}"
     random_start_time="no"
@@ -276,7 +277,6 @@
             caption= _ "Aethermaw — Created by Doc Paterson"
             speaker=narrator
             image=scenery/rock-cairn.png
-            #wmllint: local spellings Note
             #wmllint: display on
             message= _ "The Great Mage Sulla has transported your armies to 
this bizarre nexus, and demands that you amuse her by doing battle.
 


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