Author: grickit
Date: Thu Nov 10 18:49:45 2011
New Revision: 51941

URL: http://svn.gna.org/viewcvs/wesnoth?rev=51941&view=rev
Log:
Plug Wesnoth-UMC-Dev project

Modified:
    website/start/1.10/template.html

Modified: website/start/1.10/template.html
URL: 
http://svn.gna.org/viewcvs/wesnoth/website/start/1.10/template.html?rev=51941&r1=51940&r2=51941&view=diff
==============================================================================
--- website/start/1.10/template.html (original)
+++ website/start/1.10/template.html Thu Nov 10 18:49:45 2011
@@ -72,7 +72,8 @@
 
 <p>To help you quickly identify slowed units, they are now tinted light 
blue.</p>
 
-<p>There is a new <cite>Whiteboard</cite> system to help you make plans. It 
allows you to plan many recruitment and movement actions ahead, and then 
execute them.</p>
+<p>There is a new <cite>Whiteboard</cite> system to help you make plans.
+It allows you to plan many recruitment and movement actions ahead, and then 
execute them.</p>
 <!--TODO: following: old content, please update!
 <p>To help the player keep those who are loyal to him alive, these units
 are now marked with an overlay symbol that looks like a bronze ring.</p>
@@ -87,7 +88,11 @@
 <h4 id='campaigns'>Campaigns</h4>
 
 <!---TODO: better Dead Water summary. I don't like single player -->
-<p>The campaign <cite>Dead Water</cite> is now in mainline. In it you play a 
young merman who is the heir to his kingdom's throne. You must repel an undead 
invasion.</p>
+<p>The campaign <cite>Dead Water</cite> is now in mainline.
+In it you play a young merman who is the heir to his kingdom's throne. You 
must repel an undead invasion.
+Like <cite>Delfador's Memoirs</cite> from Wesnoth 1.8,
+<cite>Dead Water</cite> also spent some time being polished in the <a 
href="http://wesnoth-umc-dev.sourceforge.net";>Wesnoth-UMC-Dev
+project</a> to prepare for its mainline inclusion.</p>
 
 <!--TODO: following: old content, please update!
 <p>A new campaign, <cite>Delfador's Memoirs</cite>, tells the tale of
@@ -123,7 +128,11 @@
 
 <p>The new lobby from 1.8 has received a lot more polish. It is now stable and 
ready to use.</p>
 
-<p>There are three new 2p multiplayer maps: <cite>Aethermaw</cite>, 
<cite>Arcanclave Citadel</cite>, and <cite>Thousand Stings Garrison</cite>.
+<p>There are three new 2p multiplayer maps: <cite>Aethermaw</cite>,
+<cite>Arcanclave Citadel</cite>, and <cite>Thousand Stings Garrison</cite>.
+Numerous updates and balance tweaks were made to other maps.
+They have also all been redone to incorporate the new terrain variations.</p>
+
 <!--following: old content, please update!
 <p>The operating system's GUI can be told to notify the player that it's his
 turn to play.</p>
@@ -143,7 +152,8 @@
   <div><a href='images/start-3-full.jpg'><img src='images/start-3.jpg' 
alt='Wesnoth Screenshot'/></a></div>
 </div>
 
-<p>The first batch of standing animations have arrived. Togethor with the new 
animated water, they breath life into the previously near-motionless 
battlefield.</p>
+<p>The first batch of standing animations have arrived. Togethor with the new 
animated water,
+they breath life into the previously near-motionless battlefield.</p>
 
 <p>You will now be able to uninstall multiple add-ons at once with 
checkboxes.</p>
 <!--TODO: following: old content, please update!


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