Author: shadowmaster
Date: Thu Nov 10 21:27:30 2011
New Revision: 51946
URL: http://svn.gna.org/viewcvs/wesnoth?rev=51946&view=rev
Log:
Revert r51873, fixing disappearing UI buttons after Display settings changes
in-game
Modified:
trunk/changelog
trunk/players_changelog
trunk/src/menu_events.cpp
Modified: trunk/changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=51946&r1=51945&r2=51946&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Thu Nov 10 21:27:30 2011
@@ -6,6 +6,9 @@
* Updated translations: British English, Galician, Korean, Latvian
* WML engine:
* Added [secondary_unit] SUF for filtering the recalling leader in [recall]
action WML
+ * Miscellaneous and bug fixes:
+ * Fixed disappearing theme UI buttons after changing fullscreen/windowed
mode
+ or resolution in Preferences during a game
Version 1.9.10:
* AI:
Modified: trunk/players_changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/players_changelog?rev=51946&r1=51945&r2=51946&view=diff
==============================================================================
--- trunk/players_changelog (original)
+++ trunk/players_changelog Thu Nov 10 21:27:30 2011
@@ -5,6 +5,10 @@
Version 1.9.10+svn:
* Language and i18n:
* Updated translations: British English, Galician, Korean, Latvian.
+
+ * Miscellaneous and bug fixes:
+ * Fixed disappearing UI buttons after changing windowed/fullscreen mode
+ or display resolution in Preferences during a game.
Version 1.9.10:
Modified: trunk/src/menu_events.cpp
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/src/menu_events.cpp?rev=51946&r1=51945&r2=51946&view=diff
==============================================================================
--- trunk/src/menu_events.cpp (original)
+++ trunk/src/menu_events.cpp Thu Nov 10 21:27:30 2011
@@ -627,6 +627,8 @@
void menu_handler::preferences()
{
preferences::show_preferences_dialog(*gui_, game_config_);
+ // Needed after changing fullscreen/windowed mode or display resolution
+ gui_->redraw_everything();
}
void menu_handler::show_chat_log()
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