Author: shadowmaster
Date: Thu Mar 22 01:14:03 2012
New Revision: 53610
URL: http://svn.gna.org/viewcvs/wesnoth?rev=53610&view=rev
Log:
preferences: Make the Preferences dialog even more consistent across all
supported resolutions
* Moved the main working area upwards as it was already done on vertical
resolutions < 600
* Tweaked working area dimensions so (for unknown reasons) the left side menu
can be displayed a little better on 800x480, missing one visible item instead
of two
* The dialog became slightly shorter on all resolutions, but this shouldn't
have any functional implications
Modified:
trunk/src/game_preferences_display.cpp
Modified: trunk/src/game_preferences_display.cpp
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/src/game_preferences_display.cpp?rev=53610&r1=53609&r2=53610&view=diff
==============================================================================
--- trunk/src/game_preferences_display.cpp (original)
+++ trunk/src/game_preferences_display.cpp Thu Mar 22 01:14:03 2012
@@ -244,7 +244,7 @@
sort_advanced_preferences();
// FIXME: this box should be vertically centered on the screen, but is
not
- set_measurements(465, disp_.video().gety() < 600 ? 407 : 425);
+ set_measurements(465, 400);
sound_button_.set_check(sound_on());
@@ -521,8 +521,8 @@
const int right_border = font::relative_size(10);
const int horizontal_padding = 25;
- // please also check 800x600 resolution if you change these spacings
- const int top_border = disp_.video().gety() < 600 ? 10 : 28;
+ // please also check 800x480 resolution if you change these spacings
+ const int top_border = 10;
const int bottom_border = 10;
const int short_interline = 21;
const int item_interline = 40;
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