Author: anonymissimus
Date: Fri Mar 30 19:10:24 2012
New Revision: 53700

URL: http://svn.gna.org/viewcvs/wesnoth?rev=53700&view=rev
Log:
remove unused varible team::seen_ and related functions (+calls)

This was holding data about which side has already seen which
other side. Probably a left over thing from someone
who wanted to implement something at some spot. It also wasn't saved
in the savegames (surely needed).

Modified:
    trunk/src/actions.cpp
    trunk/src/team.cpp
    trunk/src/team.hpp

Modified: trunk/src/actions.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/actions.cpp?rev=53700&r1=53699&r2=53700&view=diff
==============================================================================
--- trunk/src/actions.cpp (original)
+++ trunk/src/actions.cpp Fri Mar 30 19:10:24 2012
@@ -2487,7 +2487,6 @@
                foreach (const unit &u, units) {
                        if (!tm->fogged(u.get_location())) {
                                known_units.insert(u.get_location());
-                               tm->see(u.side() - 1);
                        }
                }
        }
@@ -2804,7 +2803,6 @@
                        }
 
                        DBG_NG << "processed...\n";
-                       tm->see(u->side() - 1);
                }
 
                // The message we display is different depending on
@@ -2968,7 +2966,6 @@
                        {
                                unit_map::const_iterator new_unit = 
units.find(*sight_it);
                                assert(new_unit != units.end());
-                               tm.see(new_unit->side() - 1);
 
                                game_events::raise("sighted", *sight_it, 
actual_location);
                                sighted_event = true;
@@ -2978,7 +2975,6 @@
                        {
                                unit_map::const_iterator new_unit = 
units.find(*sight_it);
                                assert(new_unit != units.end());
-                               tm.see(new_unit->side() - 1);
 
                                game_events::raise("sighted", *sight_it, 
actual_location);
                                sighted_event = true;

Modified: trunk/src/team.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/team.cpp?rev=53700&r1=53699&r2=53700&view=diff
==============================================================================
--- trunk/src/team.cpp (original)
+++ trunk/src/team.cpp Fri Mar 30 19:10:24 2012
@@ -286,7 +286,6 @@
        action_bonus_count_(0),
        recall_list_(),
        enemies_(),
-       seen_(),
        ally_shroud_(),
        ally_fog_(),
        planned_actions_()

Modified: trunk/src/team.hpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/team.hpp?rev=53700&r1=53699&r2=53700&view=diff
==============================================================================
--- trunk/src/team.hpp (original)
+++ trunk/src/team.hpp Fri Mar 30 19:10:24 2012
@@ -182,21 +182,6 @@
                }
        }
 
-       bool has_seen(unsigned int index) const {
-               if(!uses_shroud() && !uses_fog()) return true;
-               if(index < seen_.size()) {
-                       return seen_[index];
-               } else {
-                       return false;
-               }
-       }
-       void see(unsigned int index) {
-               if(index >= seen_.size()) {
-                       seen_.resize(index+1);
-               }
-               seen_[index] = true;
-       }
-
        team_info::CONTROLLER controller() const { return info_.controller; }
        char const *controller_string() const { return 
info_.controller_string(); }
        const std::string& color() const { return info_.color; }
@@ -317,8 +302,6 @@
        bool calculate_is_enemy(size_t index) const;
        mutable std::vector<bool> enemies_;
 
-       mutable std::vector<bool> seen_;
-
        mutable std::vector<const shroud_map*> ally_shroud_, ally_fog_;
 
        /**


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