Author: anonymissimus
Date: Sat Mar 31 16:21:26 2012
New Revision: 53716

URL: http://svn.gna.org/viewcvs/wesnoth?rev=53716&view=rev
Log:
add missing unit conversion rules (fix for bug #19287)

Turns out that while the cause of the bug is easy,
it was obscured by the AI recruitment which did apparently change
and revealed the bug; and by the AI which does of course not
always make the same decisions what made the problem appear
at random.

Modified:
    trunk/data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg

Modified: trunk/data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg?rev=53716&r1=53715&r2=53716&view=diff
==============================================================================
--- trunk/data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg (original)
+++ trunk/data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg Sat Mar 31 
16:21:26 2012
@@ -297,6 +297,18 @@
                 human_type=General
                 undead_type=Death Knight
             [/value]
+            [value]
+                human_type=Horseman
+                undead_type=Skeleton Rider
+            [/value]
+            [value]
+                human_type=Knight
+                undead_type=Bone Knight
+            [/value]
+            [value]
+                human_type=Lancer
+                undead_type=Bone Knight
+            [/value]
         [/set_variables]
     [/event]
 


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