Author: ivanovic
Date: Thu May 17 21:35:44 2012
New Revision: 54190

URL: http://svn.gna.org/viewcvs/wesnoth?rev=54190&view=rev
Log:
fixed changelogs to 80 chars per line

Modified:
    branches/1.10/changelog
    branches/1.10/players_changelog

Modified: branches/1.10/changelog
URL: 
http://svn.gna.org/viewcvs/wesnoth/branches/1.10/changelog?rev=54190&r1=54189&r2=54190&view=diff
==============================================================================
--- branches/1.10/changelog (original)
+++ branches/1.10/changelog Thu May 17 21:35:44 2012
@@ -2,10 +2,11 @@
  * Campaigns:
    * Heir to the Throne:
      * Fixed bug #19531: scroll to reinforcement units in Blackwater Port
-     * Fixed bug #19517: The injured sergeant in HttT: Cliffs of Thoria will 
now always
-       become visible when he is discovered.
+     * Fixed bug #19517: The injured sergeant in HttT: Cliffs of Thoria will 
now
+       always become visible when he is discovered.
    * Under the Burning Suns:
-     * Made it so that all units are rehydrated quietly upon victory in 
scenario two
+     * Made it so that all units are rehydrated quietly upon victory in 
scenario
+       two
    * Under the Burning Suns:
      * Fix bug #19630: unit lost when Nym returns
      * Dust Devil no longer comments on cuttlefish
@@ -26,9 +27,11 @@
      rather than after (more consistent with regular movement)
  * Whiteboard:
    * Fixed bug #19613: Multiple attacks after planning attacks in whiteboard
-   * Fixed bug #19619: In local games, units keep ghosted appearance during 
opponent's turn
+   * Fixed bug #19619: In local games, units keep ghosted appearance during
+     opponent's turn
    * Fixed bug #19618: Problems with ending turn with impossible moves
-   * Fixed bug #19615: Can see part of opponents' planned moves in local 
multiplayer game
+   * Fixed bug #19615: Can see part of opponents' planned moves in local
+     multiplayer game
  * WML engine:
    * Fix $owner_side in capture events fired due to unit movement
  * Miscellaneous and bug fixes:

Modified: branches/1.10/players_changelog
URL: 
http://svn.gna.org/viewcvs/wesnoth/branches/1.10/players_changelog?rev=54190&r1=54189&r2=54190&view=diff
==============================================================================
--- branches/1.10/players_changelog (original)
+++ branches/1.10/players_changelog Thu May 17 21:35:44 2012
@@ -7,7 +7,8 @@
    * Heir to the Throne:
      * Fixed bug #19531: scroll to reinforcement units in Blackwater Port.
    * Under the Burning Suns:
-     * Made it so that all units are rehydrated quietly upon victory in 
scenario two.
+     * Made it so that all units are rehydrated quietly upon victory in 
scenario
+       two.
  * Language and i18n:
    * Updated translations: Chinese (Simplified), Finnish, French, Galician,
      Irish, Italian, Korean, Portuguese (Brazil).
@@ -17,9 +18,11 @@
        menu gets translated. Fixes bug #19677.
  * Whiteboard:
    * Fixed bug #19613: Multiple attacks after planning attacks in whiteboard.
-   * Fixed bug #19619: In local games, units keep ghosted appearance during 
opponent's turn.
+   * Fixed bug #19619: In local games, units keep ghosted appearance during
+     opponent's turn.
    * Fixed bug #19618: Problems with ending turn with impossible moves.
-   * Fixed bug #19615: Can see part of opponents' planned moves in local 
multiplayer game.
+   * Fixed bug #19615: Can see part of opponents' planned moves in local
+     multiplayer game.
 
 
 Version 1.10.2:


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