CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: ott <[EMAIL PROTECTED]> 05/08/08 09:46:21
Modified files:
data/units : Elvish_Druid.cfg
Log message:
minor language fix
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Elvish_Druid.cfg.diff?tr1=1.31&tr2=1.32&r1=text&r2=text
Patches:
Index: wesnoth/data/units/Elvish_Druid.cfg
diff -u wesnoth/data/units/Elvish_Druid.cfg:1.31
wesnoth/data/units/Elvish_Druid.cfg:1.32
--- wesnoth/data/units/Elvish_Druid.cfg:1.31 Mon Aug 8 01:02:40 2005
+++ wesnoth/data/units/Elvish_Druid.cfg Mon Aug 8 09:46:21 2005
@@ -19,7 +19,7 @@
ability=cures
unit_description= _ "The magic of the wood elves is poorly suited for combat,
but effective nonetheless. The forests in which they live can be quickened by a
word of command, and will lash out at those who threaten their peace.
-Their chief ability lies in healing, and it is for this that the elvish druids
are revered by their people.
+Their chief ability lies in healing, and it is for this skill that the elvish
druids are revered by their people.
Special Notes: A druid's entangling attack slows enemies down and reduces by
one the strikes they can deliver in combat. Druids are capable of healing units
around them, and curing them of poison."
get_hit_sound=female-hit.wav