CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Isaac Clerencia <[EMAIL PROTECTED]>     05/04/12 06:35:09

Modified files:
        data/units     : Dark_Adept.cfg Mermaid_Initiate.cfg 

Log message:
        Fix two bugs in units: Dark Adept and Mermaid Initiate

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Dark_Adept.cfg.diff?tr1=1.19&tr2=1.20&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Mermaid_Initiate.cfg.diff?tr1=1.9&tr2=1.10&r1=text&r2=text

Patches:
Index: wesnoth/data/units/Dark_Adept.cfg
diff -u wesnoth/data/units/Dark_Adept.cfg:1.19 
wesnoth/data/units/Dark_Adept.cfg:1.20
--- wesnoth/data/units/Dark_Adept.cfg:1.19      Tue Apr  5 16:22:24 2005
+++ wesnoth/data/units/Dark_Adept.cfg   Tue Apr 12 06:35:08 2005
@@ -13,7 +13,7 @@
 experience=48
 level=1
 alignment=chaotic
-advanceto=Sorceror
+advanceto=Necromancer
 cost=16
 usage=archer
 unit_description= _ "Dark Adepts are psychotic fanatics who dabble in black 
magic, using its power to cause death and destruction. They devote themselves 
completely to the study of this magic, not bothering to learn how to defend 
themselves in close combat."
Index: wesnoth/data/units/Mermaid_Initiate.cfg
diff -u wesnoth/data/units/Mermaid_Initiate.cfg:1.9 
wesnoth/data/units/Mermaid_Initiate.cfg:1.10
--- wesnoth/data/units/Mermaid_Initiate.cfg:1.9 Tue Apr  5 16:22:24 2005
+++ wesnoth/data/units/Mermaid_Initiate.cfg     Tue Apr 12 06:35:08 2005
@@ -13,7 +13,7 @@
 alignment=lawful
 advanceto=Mermaid Priestess,Mermaid Enchantress
 undead_variation=swimmer
-xcost=19
+cost=19
 usage=mixed fighter
 unit_description= _ "Young Mermaids are often initiated in the water magics of 
their people.  Despite their frailty, this makes them formidable opponents, as 
they can call upon the very water about them to smite their enemies."
 get_hit_sound=mermen-hit.wav


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