CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: David White <[EMAIL PROTECTED]> 05/03/22 23:35:05
Modified files:
data/units : Skeleton.cfg Revenant.cfg
Log message:
added death animations for Skeleton and Revenant
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Skeleton.cfg.diff?tr1=1.14&tr2=1.15&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Revenant.cfg.diff?tr1=1.11&tr2=1.12&r1=text&r2=text
Patches:
Index: wesnoth/data/units/Revenant.cfg
diff -u wesnoth/data/units/Revenant.cfg:1.11
wesnoth/data/units/Revenant.cfg:1.12
--- wesnoth/data/units/Revenant.cfg:1.11 Sun Jan 9 06:02:25 2005
+++ wesnoth/data/units/Revenant.cfg Tue Mar 22 23:35:00 2005
@@ -20,6 +20,18 @@
pierce=40
impact=120
[/resistance]
+ [death]
+ [frame]
+ begin=0
+ end=200
+ image=undead-revenant-dying.png
+ [/frame]
+ [frame]
+ begin=200
+ end=400
+ image=undead-revenant-dying-2.png
+ [/frame]
+ [/death]
[attack]
name=axe
type=blade
Index: wesnoth/data/units/Skeleton.cfg
diff -u wesnoth/data/units/Skeleton.cfg:1.14
wesnoth/data/units/Skeleton.cfg:1.15
--- wesnoth/data/units/Skeleton.cfg:1.14 Tue Feb 15 21:40:38 2005
+++ wesnoth/data/units/Skeleton.cfg Tue Mar 22 23:35:00 2005
@@ -15,6 +15,19 @@
usage=fighter
unit_description= _ "Skeletons are warriors who have been slain in battle and
brought back by dark magics. Like all undead, they are especially vulnerable to
fire and holy spells, but resistant to bladed weapons."
get_hit_sound=skeleton-hit.wav
+ [death]
+ [frame]
+ begin=0
+ end=200
+ image=undead-skeleton-dying.png
+ [/frame]
+ [frame]
+ begin=200
+ end=400
+ image=undead-skeleton-dying-2.png
+ [/frame]
+ [/death]
+
[resistance]
blade=60
pierce=40