CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     David White <[EMAIL PROTECTED]> 05/02/21 00:40:28

Modified files:
        src            : multiplayer_lobby.cpp 

Log message:
        fixed Visual C++6 compile errors

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/multiplayer_lobby.cpp.diff?tr1=1.58&tr2=1.59&r1=text&r2=text

Patches:
Index: wesnoth/src/multiplayer_lobby.cpp
diff -u wesnoth/src/multiplayer_lobby.cpp:1.58 
wesnoth/src/multiplayer_lobby.cpp:1.59
--- wesnoth/src/multiplayer_lobby.cpp:1.58      Sun Feb 20 22:30:27 2005
+++ wesnoth/src/multiplayer_lobby.cpp   Mon Feb 21 00:40:28 2005
@@ -1,4 +1,4 @@
-/* $Id: multiplayer_lobby.cpp,v 1.58 2005/02/20 22:30:27 gruikya Exp $ */
+/* $Id: multiplayer_lobby.cpp,v 1.59 2005/02/21 00:40:28 Sirp Exp $ */
 /*
    Copyright (C) 
    Part of the Battle for Wesnoth Project http://www.wesnoth.org
@@ -10,7 +10,8 @@
 
    See the COPYING file for more details.
 */
-
+
+#include "global.hpp"
 #include "multiplayer_lobby.hpp"
 #include "filesystem.hpp"
 #include "font.hpp"
@@ -33,7 +34,7 @@
 
 void lobby::hide_children(bool hide)
 {
-       mp::ui::hide_children(hide);
+       ui::hide_children(hide);
 
        games_menu_.hide(hide);
        observe_game_.hide(hide);
@@ -44,7 +45,7 @@
 
 void lobby::layout_children(const SDL_Rect& rect)
 {
-       mp::ui::layout_children(rect);
+       ui::layout_children(rect);
 
        join_game_.set_location(xscale(12),yscale(7));
        observe_game_.set_location(join_game_.location().x + 
join_game_.location().w + 5,yscale(7));


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