CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Richard Kettering <[EMAIL PROTECTED]> 04/10/31 08:25:56
Modified files:
data/units : Merman_Hoplite.cfg
Log message:
Added animations for Merman Hoplite, downpowered stats.
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Merman_Hoplite.cfg.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
Patches:
Index: wesnoth/data/units/Merman_Hoplite.cfg
diff -u wesnoth/data/units/Merman_Hoplite.cfg:1.3
wesnoth/data/units/Merman_Hoplite.cfg:1.4
--- wesnoth/data/units/Merman_Hoplite.cfg:1.3 Thu Oct 28 22:46:31 2004
+++ wesnoth/data/units/Merman_Hoplite.cfg Sun Oct 31 08:25:56 2004
@@ -3,11 +3,24 @@
name= _ "Merman Hoplite"
race=merman
image=merman-hoplite.png
+image_defensive=merman-hoplite-defend.png
hitpoints=52
movement_type=swimmer
[defense]
castle=50
+ grassland=80
+ forest=90
+ hills=80
+ village=70
[/defense]
+# The following resistance adjustments are to slightly downpower steadfast,
yet keep the effect of it only activating during defense. There is no
adjustment for holy because attacking living units with holy should not be
potent.
+ [resistance]
+ blade=120
+ pierce=120
+ cold=60
+ fire=110
+ impact=110
+ [/resistance]
movement=5
experience=500
ability=steadfast
@@ -23,11 +36,11 @@
type=pierce
range=short
damage=9
- number=3
+ number=2
[frame]
begin=-100
end=100
- image=merman-attack.png
+ image=merman-hoplite-attack.png
[/frame]
[/attack]
[/unit]