CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Richard Kettering <[EMAIL PROTECTED]>   04/10/31 08:25:56

Modified files:
        data/units     : Merman_Hoplite.cfg 

Log message:
        Added animations for Merman Hoplite, downpowered stats.

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Merman_Hoplite.cfg.diff?tr1=1.3&tr2=1.4&r1=text&r2=text

Patches:
Index: wesnoth/data/units/Merman_Hoplite.cfg
diff -u wesnoth/data/units/Merman_Hoplite.cfg:1.3 
wesnoth/data/units/Merman_Hoplite.cfg:1.4
--- wesnoth/data/units/Merman_Hoplite.cfg:1.3   Thu Oct 28 22:46:31 2004
+++ wesnoth/data/units/Merman_Hoplite.cfg       Sun Oct 31 08:25:56 2004
@@ -3,11 +3,24 @@
 name= _ "Merman Hoplite"
 race=merman
 image=merman-hoplite.png
+image_defensive=merman-hoplite-defend.png
 hitpoints=52
 movement_type=swimmer
     [defense]
     castle=50
+    grassland=80
+    forest=90
+    hills=80
+    village=70
     [/defense]
+# The following resistance adjustments are to slightly downpower steadfast, 
yet keep the effect of it only activating during defense.  There is no 
adjustment for holy because attacking living units with holy should not be 
potent.
+    [resistance]
+    blade=120
+    pierce=120
+    cold=60
+    fire=110
+    impact=110
+    [/resistance]
 movement=5
 experience=500
 ability=steadfast
@@ -23,11 +36,11 @@
        type=pierce
        range=short
        damage=9
-       number=3
+       number=2
                [frame]
                begin=-100
                end=100
-               image=merman-attack.png
+               image=merman-hoplite-attack.png
                [/frame]
        [/attack]
 [/unit]


Reply via email to