CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Cedric Duval <[EMAIL PROTECTED]> 04/09/17 09:49:27
Modified files:
src : playturn.cpp
Log message:
Typo.
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/playturn.cpp.diff?tr1=1.265&tr2=1.266&r1=text&r2=text
Patches:
Index: wesnoth/src/playturn.cpp
diff -u wesnoth/src/playturn.cpp:1.265 wesnoth/src/playturn.cpp:1.266
--- wesnoth/src/playturn.cpp:1.265 Thu Sep 16 12:31:53 2004
+++ wesnoth/src/playturn.cpp Fri Sep 17 09:49:27 2004
@@ -1,4 +1,4 @@
-/* $Id: playturn.cpp,v 1.265 2004/09/16 12:31:53 isaaccp Exp $ */
+/* $Id: playturn.cpp,v 1.266 2004/09/17 09:49:27 cedricd Exp $ */
/*
Copyright (C) 2003 by David White <[EMAIL PROTECTED]>
Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -1765,7 +1765,7 @@
gui_.draw(); //clear the old menu
if((*level_)["disallow_recall"] == "yes") {
- gui::show_dialog(gui_,NULL,"",_("You are seperated from your
soldiers and may not recall them"));
+ gui::show_dialog(gui_,NULL,"",_("You are separated from your
soldiers and may not recall them"));
} else if(recall_list.empty()) {
gui::show_dialog(gui_,NULL,"",_("There are no troops available
to recall\n\
(You must have veteran survivors from a previous scenario)"));