CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: David White <[EMAIL PROTECTED]> 04/08/30 02:05:28
Modified files:
src : actions.cpp
Log message:
made recall work properly
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/actions.cpp.diff?tr1=1.152&tr2=1.153&r1=text&r2=text
Patches:
Index: wesnoth/src/actions.cpp
diff -u wesnoth/src/actions.cpp:1.152 wesnoth/src/actions.cpp:1.153
--- wesnoth/src/actions.cpp:1.152 Mon Aug 30 01:36:32 2004
+++ wesnoth/src/actions.cpp Mon Aug 30 02:05:28 2004
@@ -1,4 +1,4 @@
-/* $Id: actions.cpp,v 1.152 2004/08/30 01:36:32 Sirp Exp $ */
+/* $Id: actions.cpp,v 1.153 2004/08/30 02:05:28 Sirp Exp $ */
/*
Copyright (C) 2003 by David White <[EMAIL PROTECTED]>
Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -97,7 +97,7 @@
return _("You must have your leader on a keep to recruit or
recall units.");
}
- if(map.on_board(recruit_location)) {
+ if(need_castle && map.on_board(recruit_location)) {
const paths::route& rt =
a_star_search(u->first,recruit_location,
100.0,castle_cost_calculator(map));
if(rt.steps.empty() || units.find(recruit_location) !=
units.end() ||