| Commit from gakusho | 2003-11-06 13:21 EST |
changelog update.
| Module | File name | Revision | |||
|---|---|---|---|---|---|
| wesnoth | changelog | 1.7 | >>> | 1.8 | |
| wesnoth/changelog 1.7 >>> 1.8 |
|---|
| Line 1 |
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+ Version 0.5.1: + * more and improved unit graphics and animations + * renamed Soldier to Spearman + * made it so shroud displays properly on the minimap + * added support for UTF-8 + * extensive changes to the way event handling works + * make multiplayer lobby look better + * made advancement of units on a remote machine random + * made display draw more efficiently + * made it so AI players have an empty description in multiplayer games + * added in some additional assertion checks + * made some templated code more portable across compilers + * fixed problem with AI attacking units not always advancing levels + |
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Version 0.5: * low traffic wesnoth-releases mailing-list, subscribe at http://mail.nongnu.org/mailman/listinfo/wesnoth-releases * network multiplayer |
