On Tue, Nov 01, 2005 at 12:40:59 +0100, Jérémy Rosen <[EMAIL PROTECTED]> wrote: > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > Hello all > > it was once sugested on IRC to remove Zone of control for slowed units, > because the slow ability was considered not powerfull enough > > the attached patch (also #480 on savannah) implements this behaviour, so > it can be discussed with some code to look at (ok, just a line of code, > but well... :) > > > do you think it's a good idea
I think having a way to neutralized ZOCs might occassionally make for interesting play, but I don't have a strong opinion on whether or not tying this ability to "slow" is a good idea.
