On Tue, Nov 01, 2005 at 12:40:59 +0100,
  Jérémy Rosen <[EMAIL PROTECTED]> wrote:
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> Hello all
> 
> it was once sugested on IRC to remove Zone of control for slowed units,
> because the slow ability was considered not powerfull enough
> 
> the attached patch (also #480 on savannah) implements this behaviour, so
> it can be discussed with some code to look at (ok, just a line of code,
> but well... :)
> 
> 
> do you think it's a good idea

I think having a way to neutralized ZOCs might occassionally make for
interesting play, but I don't have a strong opinion on whether or not
tying this ability to "slow" is a good idea.

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