Hello. I think the Python API is now in (pre) alpha stage :) Script can move units, attack, recruit, things like that. It has some basic information on attacktypes, unit types, but is missing things like defense on a square.
Complete reference on that API is at http://www.wesnoth.org/wiki/ReferencePythonAPI I could use help from Python developers to: * say whether the exposed API makes sense, what could be changed / added / ... * actually test things, to see what needs improving / fixing. Warning: the script can easily crash the game. In particular, if you simply try to move a unit by specifying a location where there is no unit, the game will simply assert. I'll add safeguards, of course :) Nicolas
