Greetings everyone. >Therefore I would suggest the compromise: create a special command line >options to start wesnoth in "developer mode", showing the "Advanced" >tab (optionally renamed to "Developer Options" or similar) and maybe >using some useful default settings. Maybe it would be possible to >deliver a special "developer start" script to ease the startup for the >not-so-technically-inclined? > > Perhaps, instead of adding a new mode, we should just use debug mode for this. So, if the game is in debug mode, the Advanced Tab shows up. Otherwise, it doesn't.
-- Joseph Simmons Túrin Turambar, master of doom, by doom mastered www.wesnoth.org
