Greetings everyone.

>Therefore I would suggest the compromise: create a special command line
>options to start wesnoth in "developer mode", showing the "Advanced"
>tab (optionally renamed to "Developer Options" or similar) and maybe
>using some useful default settings. Maybe it would be possible to
>deliver a special "developer start" script to ease the startup for the
>not-so-technically-inclined?
>  
>
Perhaps, instead of adding a new mode, we should just use debug mode for
this. So, if the game is in debug mode, the Advanced Tab shows up.
Otherwise, it doesn't.

-- 
Joseph Simmons
Túrin Turambar, master of doom, by doom mastered
www.wesnoth.org




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